97701137
Dec 2, 2022
Marketing of video games and computer games; and retail store services featuring video and computer games; marketing of video and computer game subscriptions whereby purchasers have access to a library of video and computer games both downloadable and not downloadable; and retail store services featuring video and computer game subscriptions whereby purchasers have access to a library of downloadable video and computer games
Advertising and BusinessSoftware as a service (SAAS) featuring software having a gamification platform for accessing user educational information and engagement with educational activities having the purpose of leading employees of an organization to adopt cyber secure habits through inherent motivation; providing subscription-based temporary use of on-line non-downloadable software allowing users to access a purchased library of non-downloadable video and computer games
Computer and Scientific