GZ GUANGZHOU CHARGE
Mark Identification

GZ GUANGZHOU CHARGE

Serial Number

88414956

Filing Date

May 3, 2019

Trademark by

FOSHAN XINGPU INVESTMENT CO. LTD.

Classification Information

Computer software, recorded, for use in esport and video game LAN (local area network) center management, namely, game selection, game statistics tracking, game leaderboards, game reward management, player billing management, player rewards incentive program management, and player account management; Computer software, recorded, for use in gaming, namely, computer game software, video game software; Computer software, recorded, namely, computer game software; computer peripheral devices; mouse pads; wrist rests for use with computers; sleeves for laptops; Computer software applications, downloadable, for use in esport and video game LAN (local area network) center management, namely, game selection, game statistics tracking, game leaderboards, game reward management, player billing management, player rewards incentive program management, and player account management; Computer software applications, downloadable, for use in gaming, namely, computer game software, video game software; Computer software applications, downloadable, namely, computer game software; Downloadable mobile phone applications for users to participate in on-line gaming, operation, and coordination of online game tournaments, leagues, and tours for recreational computer game playing purposes; Downloadable mobile phone applications for providing entertainment news, information, and live streams in the field of esports to users; Downloadable mobile phone applications for users to create community for connecting and sharing information related to esports, all in the field of esports and video game competitions; Downloadable mobile phone applications for analyzing in-game data and providing a platform to exchange in-game items and reward points among users, all in the field of esports and video game competitions; cabinets for loudspeakers; headphones; virtual reality headsets

Electrical and Scientific Apparatus

towels of paper; printed tickets; note books; envelopes; postcards; calendars; posters; printed publications, namely, newsletters and magazines in the field of esports; comic books; folders for papers; jackets for papers

Paper Goods and Printed Matter

school bags; school satchels; travelling trunks; tool bags, empty; rucksacks; backpacks; pocket wallets; hand bags; travelling sets, namely, travelling bags; bags for sports; luggage tags; umbrellas

Leather Goods

Clothing, namely, shorts, skirts, dresses, leggings, socks, gloves, vests, shoulder wraps; sweaters; shirts; suits; trousers; pants; outer clothing, namely, jackets, coats, ponchos, parkas; sports jerseys; T-shirt; footwear; hats; hosiery; gloves; neck scarves; masquerade costumes

Clothing

Games, namely, board games, card games, arcade games, dart games, game machines for gambling, tabletop games, dice games, paddle ball games, Mah jong games; video game machines; controllers for game consoles; joysticks for video games; toys; playing cards; body-building apparatus; body-training apparatus; body rehabilitation apparatus in the nature of body training apparatus, not for medical purposes, not including massage apparatus; machines for physical exercises; elbow guards for athletic use; ornament for Christmas trees, except illumination articles and confectionery

Toys and Sporting Goods

Teaching in the field of online gaming and individual and team esports play; Instruction services in the field of online gaming and individual and team esports play; organization of esports competitions; organization of sports competitions; Arranging and conducing workshops in the field of online gaming and individual and team esports play; esports club services; entertainment information; organization of shows for esporting purposes; providing amusement arcade services; virtual reality game services provided on-line from a computer network; providing sports facilities; toy rental; games equipment rental; organization of cosplay social entertainment events; providing films, not downloadable, via video-on-demand transmission services in the field of online gaming and individual and team esports play, esports matches, and interview programs featuring esports players and video game participants; providing television programs, not downloadable, via video-on-demand transmission services in the field of online gaming and individual and team esports play, esports matches, and interview programs featuring esports players and video game participants; entertainment services, namely, arranging and conducting competitions in the field of video games and esports; presentation of live performances by video and computer game players and teams; party planning; organization of games; organization of e-sports competition being electronic game competition

Education and Entertainment