Electronic games for the teaching of children; Electronic novelty toys, namely, toys that electronically record, play back, and distort or manipulate voices and sounds; Gaming equipment, namely, playing cards, chips, gaming tables and gaming cloths; Infant toys; Playing card game accessories, namely, playing card cases, playing card holders, mats for use in connection with playing card games, playing card shuffling devices and dice; Skateboard trucks; Toy dough; Toy jewelry; Toy models; Toy scooters and accessories therefor
Toys and Sporting Goods