Mark Identification

GRAVITY OF CHAOS

Serial Number

79416964

Filing Date

Sep 25, 2024

Trademark by

STEFAN SCHMEIZL

Classification Information

Providing an online marketplace for buyers and sellers, in particular of the following goods: software, digital files namely digital animated characters and non-animated figures and designs, avatars, digital overlays and skins, figurines, vehicles, clothing, buildings, space, landscapes and in-game items, downloadable digital image files authenticated by non-fungible tokens [NFTs]; retail and wholesale services in relation to the following goods: digital files, namely digital animated characters and non-animated figures and designs, avatars, digital overlays and skins, figurines, vehicles, clothing, buildings, space, landscapes and in-game items, software, downloadable digital image files authenticated by non-fungible tokens [NFTs].

Advertising and Business

Interactive game software; downloadable game software; augmented reality game software; games software; entertainment computer programs; software for providing access to digital assets, namely cryptocurrencies and blockchain-based tokens, for gaming purposes; software for managing digital assets, namely cryptocurrencies and blockchain-based tokens, for gaming purposes; software platform for downloading software, data and image files from a blockchain, for gaming purposes; downloadable digital files namely digital animated characters and non-animated figures and designs, avatars, digital overlays, and skins, figures, vehicles, and clothing, buildings, room, landscapes and in-game items.

Electrical and Scientific Apparatus

Electronic game services provided by means of the internet, in virtual worlds; electronic game services provided by means of the internet; electronic games services provided by means of a global communication network; electronic games services, including provision of computer games on-line or by means of a global computer network; providing information on-line relating to computer games and computer enhancements for games; entertainment in the form of an online interactive game provided by means of a global computer network; entertainment services, namely, providing online computer games; providing on-line non-downloadable computer games that may be accessed via a global computer network; providing online news and information in the field of computer games.

Education and Entertainment