GOJIPLAY
Mark Identification

GOJIPLAY

Serial Number

97703234

Filing Date

Dec 4, 2022

Registration Date

Dec 12, 2023

Trademark by

BLUE GOJI LLC

Active Trademark

Classification Information

Downloadable and recorded software for accessing online platforms providing software-as-a-service (SAAS) services and platform-as-a-service (PAAS) services for engaging in online computer gaming, engaging in virtual reality and cyberspace games, exploration, and interactions, tracking personal exercise and fitness, tracking sports training performance, engaging in interactive computer gaming, competition, and esports, and participating in social media and community-building by allowing users to view and post information related to health and wellness; Downloadable and recorded computer game software; Downloadable and recorded software for engaging in virtual reality and cyberspace games, exploration, and interactions; Downloadable and recorded software for tracking personal exercise and fitness; Downloadable and recorded software for tracking sports training performance; Downloadable and recorded software for engaging in interactive computer gaming, competition, and esports; Downloadable and recorded software for participating in social media and community-building by allowing users to view and post information related to health and wellness

Electrical and Scientific Apparatus

Controllers and peripherals for computer games, namely joysticks and game controllers with directional control buttons

Toys and Sporting Goods

Software-as-a-service (SAAS) services featuring online software for engaging in online computer gaming, engaging in virtual reality and cyberspace games, exploration, and interactions, tracking personal exercise and fitness, tracking sports training performance, engaging in interactive computer gaming, competition, and esports, and participating in social media and community-building by allowing users to view and post information related to health and wellness; Platform-as-a-service (PAAS) services featuring online computer software platforms for engaging in online computer gaming, engaging in virtual reality and cyberspace games, exploration, and interactions, tracking personal exercise and fitness, tracking sports training performance, engaging in interactive computer gaming, competition, and esports, and participating in social media and community-building by allowing users to view and post information related to health and wellness

Computer and Scientific