GLOBAL LEARNING MULTIMEDIA
Mark Identification

GLOBAL LEARNING MULTIMEDIA

Serial Number

86865177

Filing Date

Jan 5, 2016

Trademark by

GLOBAL LEARNING MULTIMEDIA

Classification Information

Educational software featuring instruction in English as a second language; Children's educational software; Educational software featuring instruction in English as a second language

Electrical and Scientific Apparatus

Education services, namely, providing on-line non-interactive stories and instructional material in the field of English as a second language; Educational services, namely, providing on-line interactive stories and instructional material in the field of English as a second language instruction for children; Educational services, namely, providing online instruction in the field of English as a second language; Educational services, namely, providing online instruction in the field of English as a second language via an online website; Educational and entertainment services, namely, a continuing program about learning English as a second language accessible by means of Internet applications and mobile device applications; Educational and entertainment services, namely, providing on-line interactive children's stories; Entertainment services in the nature of development, creation, production, distribution, and post-production of multimedia entertainment content; Entertainment services in the nature of production of multimedia entertainment content; Entertainment services, namely, contest and incentive award programs designed to reward program participants who complete one or more modules of English language instruction programs for children; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment and educational services in the nature of on-line competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Educational and entertainment services, namely, a continuing program about English language instruction for children accessible by means of Internet applications and mobile device applications; Educational and entertainment services, namely, providing on-line interactive children's stories; Entertainment and educational services in the nature of on-line competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Providing a website featuring information in the fields of education and entertainment for children; Providing a website featuring information in the fields of education and entertainment for children

Education and Entertainment

Computer software development in the field of mobile applications; Computer software development in the field of English language instruction for children; Design and development of computer software; Design and development of computer game software and virtual reality software; Developing computer software; Design and development of computer software; Design and development of computer game software and virtual reality software

Computer and Scientific