79176232
Jun 4, 2015
Nov 8, 2016
GUIDED KNOWLEDGE IP PTY LTD AS TRUSTEE FOR THE GUIDED KNOWLEDGE IP UNIT TRUST
Computer hardware; portable computers; wearable computers; portable electronic devices for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance; wearable electronic devices comprised primarily of software, hardware, electronic sensors and display screens for use in connection with recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance; computer-based training apparatus, namely, electronic and interactive training and coaching simulators to assist with personal learning, training, coaching, education and instruction in the fields of physical, intellectual and creative development; computer-based sports training apparatus, namely, electronic and interactive sports training and coaching simulators; computer-based music education apparatus, namely, electronic and interactive training and coaching simulators for use in connection with teaching and learning how to play musical instruments, teaching and learning how to write music and instruction in musical performance; computer-based language training apparatus, namely, electronic and interactive training and coaching simulators for use in connection with teaching and learning how to write or speak different languages and instruction in the field of written, spoken and sign language; computer software, namely, computer software for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance for use to assist with personal learning, training, coaching, education and instruction in the fields of physical, intellectual and creative development; training software, namely, virtual reality training simulation software for use to assist with personal learning, training, coaching, education and instruction in the fields of physical, intellectual and creative development; software for use with electronic sensors, namely, software for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data obtained through the use of electronic sensors; training materials in electronic format, namely, downloadable electronic course materials, downloadable electronic publications in the nature of multimedia files, and DVDs, all in the field of physical, intellectual and creative development; software for use in sports training, namely, software for recording, monitoring, tracking, collating, processing, measuring, analysing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance for use to assist with personal learning, training, coaching, education and instruction in the field of sport; music software, namely, software for use in connection with teaching and learning how to play musical instruments, write music and improve musical performance; language training software, namely, educational software featuring instruction in written, spoken or sign language; electronic sensors for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance; portable electronic sensors for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance; wearable electronic sensors for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance; sensors for use in sports training for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance in the field of sport; sensors for use in music education for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance in connection with playing musical instruments and musical performance; sensors for use in language training, namely, sensors for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting sounds, patterns of speech and an individual's physical movement in connection with spoken language or sign language; electronic sensors for sensing, monitoring and tracking an individual's movements and physical performance for use in recording, measuring and analysing training data
Electrical and Scientific ApparatusClothing, namely, shirts, compression sleeves for legs and arms, shorts, singlets, vests, jackets, jerseys, jumpers, sweaters, underwear, undergarments, pants, sweatpants, leggings, tights, socks, tracksuits, gloves; footwear; headgear, namely, hats, caps, visors, beanies, headbands; sports clothing, namely, shirts, compression sleeves for legs and arms, shorts, singlets, vests, jackets, jerseys, jumpers, sweaters, underwear, undergarments, pants, sweatpants, leggings, tights, socks, tracksuits, gloves and swimwear all for athletic or sporting use; sports footwear; sports headgear, namely, hats, caps, visors, beanies, and headbands all for athletic or sporting use; clothing incorporating electronic devices, namely, shirts, compression sleeves for legs and arms, shorts, singlets, vests, jackets, jerseys, jumpers, sweaters, underwear, undergarments, pants, sweatpants, leggings, tights, socks, tracksuits and gloves all incorporating electronic devices; footwear incorporating electronic devices; headgear incorporating electronic devices, namely, hats, caps, visors, beanies, and headbands all incorporating electronic devices; clothing incorporating electronic sensors, namely, shirts, compression sleeves for legs and arms, shorts, singlets, vests, jackets, jerseys, jumpers, sweaters, underwear, undergarments, pants, sweatpants, leggings, tights, socks, tracksuits and gloves all incorporating electronic sensors; footwear incorporating electronic sensors; headgear incorporating electronic sensors, namely, hats, caps, visors, beanies, and headbands all incorporating electronic sensors
Clothingsporting apparatus, namely, sports balls, cricket, baseball and softball bats, tennis, squash and badminton racquets, golf clubs, hockey and lacrosse sticks, flying discs, darts, skis, surfboards, skateboards, roller skates, in line roller skates, personal protective padding for cricket, baseball, softball, football, boxing, martial arts, hockey, lacrosse, skateboarding, snowboarding, surfing, roller skating and skiing, personal protective armour in the nature of protective padding for cricket, baseball, softball, football, boxing, martial arts, hockey, lacrosse, skateboarding, snowboarding, surfing, roller skating and skiing, hand-held sporting equipment, namely, sports balls, baseball and softball bats, tennis, squash and badminton racquets, golf clubs, hockey and lacrosse sticks, flying discs and darts; sporting apparatus incorporating electronic devices, namely, sports balls, cricket, baseball and softball bats, tennis, squash and badminton racquets, golf clubs, hockey and lacrosse sticks, flying discs, darts, skis, surfboards, skateboards, roller skates, in line roller skates, personal protective padding for cricket, baseball, softball, football, boxing, martial arts, hockey, lacrosse, skateboarding, snowboarding, surfing, roller skating and skiing, personal protective armour in the nature of protective padding for cricket, baseball, softball, football, boxing, martial arts, hockey, lacrosse, skateboarding, snowboarding, surfing, roller skating and skiing, hand-held sporting equipment, namely, sports balls, baseball and softball bats, tennis, squash and badminton racquets, golf clubs, hockey and lacrosse sticks, flying discs and darts, all incorporating electronic devices; sporting apparatus incorporating electronic sensors, namely, sports balls, cricket, baseball and softball bats, tennis, squash and badminton racquets, golf clubs, hockey and lacrosse sticks, flying discs, darts, skis, surfboards, skateboards, roller skates, in line roller skates, personal protective padding for cricket, baseball, softball, football, boxing, martial arts, hockey, lacrosse, skateboarding, snowboarding, surfing, roller skating and skiing, personal protective armour in the nature of protective padding for cricket, baseball, softball, football, boxing, martial arts, hockey, lacrosse, skateboarding, snowboarding, surfing, roller skating and skiing, hand-held sporting equipment, namely, sports balls, baseball and softball bats, tennis, squash and badminton racquets, golf clubs, hockey and lacrosse sticks, flying discs and darts, all incorporating electronic sensors
Toys and Sporting GoodsCollection of quality metric data for students, teachers, coaches and for business purposes; data processing; electronic, data processing; online data processing; data analysis for business purposes; interpretation of market research data; retail store services featuring computer hardware, computer software, electronic devices for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance, wearable electronic devices, computer-based electronic and interactive training and coaching simulators, electronic sensors, chronometric instruments, watches, musical instruments, clothing, footwear, headgear, namely, hats, caps, visors, beanies, headbands, sports helmets, protective helmets, sporting equipment and fitness equipment; online retail store services featuring computer hardware, computer software, electronic devices for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements and physical performance, wearable electronic devices, computer-based electronic and interactive training and coaching simulators, electronic sensors, wearable electronic sensors, chronometric instruments, watches, musical instruments, clothing, footwear, headgear, namely, hats, caps, visors, beanies, headbands, sports helmets, protective helmets, sporting equipment and fitness equipment; organisation, operation and management of loyalty and incentive schemes for customers through issuance and processing of loyalty points and other rewards for purchase or use of a company's goods or services
Advertising and Businessbroadcasting services, namely, audio and video broadcasting over the Internet of audio visual content, sound, images, video content, digital content, electronic media, messages and data; webcasting services; online transmission of messages, data and content; providing online forums and internet chat rooms for transmission of audio visual content, sound, images, video content, digital content, electronic media, messages and data among computer users and for social networking
TelecommunicationsEducation services, namely, providing classes, instruction, tutorials, seminars, workshops and coaching in the fields of physical skills development, athletic skills development, sports skills development, artistic skills development, musical skills development and language skills development; training services, namely, sports training services and athletic coaching in the field of physical skills development, athletic skills development and sports skills development; sports education services, namely, providing classes, coaching, mentoring and instruction in the fields of physical fitness, athletic skill development and physical skill development in sports; sports coaching; sports consultancy, namely, consulting in the fields of physical fitness, athletic skills and physical skills development; sports training in the fields of developing and improving personal physical and athletic skills in sport; physical fitness training services; personal fitness training services; music education services, namely, providing one-on-one music instruction; language education services, namely, providing one-on-one instruction in connection with spoken, written or sign language; entertainment services, namely, organizing and conducting events featuring live audio and visual performances, namely, musical, variety, news and comedy shows, live musical concerts, movies, sports competitions, cultural and art events, dramatic performances, plays, live artistic performances and athletic performances; provision of educational facilities, namely, providing cinema facilities for audio visual presentations; provision of training facilities, namely, facilities for sports training, fitness training, physical fitness training, physical skills development, athletic skills development and sports skills development; provision of sporting facilities, namely, facilities for physical skills development, athletic skills development and sports skills development; provision of gymnasium facilities; provision of entertainment facilities, namely, providing facilities for shows, concerts, movies, art, music, recorded musical performances, live musical performances, dramatic performances, plays, artistic performances, athletic performances and educational training; providing recreation facilities
Education and EntertainmentSoftware as a service (SaaS) for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements, physical performance and intellectual performance and for use to assist with training, coaching, education, instruction and development in the fields of physical, athletic, creative, musical and language skills; online provision of software, namely, providing temporary use of non-downloadable software for recording, monitoring, tracking, collating, processing, measuring, analyzing, storing, transmitting and broadcasting data relating to an individual's movements, physical performance and intellectual performance and for use to assist with training, coaching, education, instruction and development in the fields of physical, athletic, creative, musical and language skills development; providing software as a service featuring software for fitness monitoring purposes
Computer and Scientific