99560547
Dec 22, 2025
Downloadable and recorded virtual reality computer software; downloadable image files of avatars, clothing, mobile phones, cameras, digital cameras, all for use in online virtual environments, that enable transactions with crypto assets and non-fungible tokens (NFTs) using blockchain technology; batteries; cells, namely, dry cells, fuel cells, solar cells, wet cells, hydrogen fuel cells; downloadable multimedia files containing artwork, text, audio, and video in the field of art, photography, printing, stationery, sports, fashion, music and entertainment; encoded cards embedded with electronic chips for data entry and data recording; network servers for cloud computing; interfaces for computers; electronic tags for identification of photos, images, videos, and particular users of computers and mobile telephones using two-dimensional bar codes; magnetic identifying cards; encoded electronic chip cards for identifying photos, images, videos, and particular users of computers and mobile telephones; digital photo printers; digital color printers for photos; video printers; document printers; inkjet printers for use with computers; digital document and photo printers; wide format inkjet printers for use with computers; wide format digital document and photo printers and with embedded printer operating computer software; wireless portable document and photograph printers for use with mobile devices; photo printers for smartphones; ink cartridges, unfilled, for printers and photocopiers; photo printing machines being photo printers with automatic shooting function that can create identification cards using image data of photographs taken thereby; mobile teaching robots, other than for industrial, medical and gaming purposes, for guiding visitors in museums, exhibition halls, fairs, train stations, airports, and construction sites; telepresence robots; head-mounted video displays; downloadable virtual reality game software; recorded virtual reality game software; downloadable game software for mobile devices; downloadable electronic game software; headsets for virtual reality games; audiovisual headsets for playing video games; computers for interactive virtual reality video games; humanoid robots with artificial intelligence for use in scientific research; electronic image analyzers, namely, digital imaging apparatus comprised of semiconductor-controlled micromirrors.
Electrical and Scientific Apparatus