GIDDYPOP
Mark Identification

GIDDYPOP

Serial Number

98938014

Filing Date

Jan 5, 2025

Trademark by

AUSLAND KELLY S

Classification Information

Toy action figures; Toy animals; Toy animals and accessories therefor; Toy figures; Action figure toys; Articles of clothing for toys; Bathtub toys; Battery operated action toys; Bendable toys; Children's multiple activity toys; Children's multiple activity toys sold as a unit with printed books; Electronic action toys; Mechanical action toys; Plastic character toys; Plush toys; Plush toys with attached comfort blanket; Pop up toys; Positionable toy figures; Positionable three dimensional toys for use in games; Printed positionable toys for use in children's board games; Ride-on toys and accessories therefor; Rubber character toys; Soft sculpture plush toys; Squeeze toys; Stuffed toys; Stuffed and plush toys; Talking toys

Toys and Sporting Goods

Entertainment services in the nature of a television series in the field of children's entertainment; Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services in the nature of production of children's entertainment; Entertainment services, namely, an ongoing multimedia program featuring children's entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, continuing video programs featuring children's entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing images and text featuring animal stories through monthly letters sent through the mail; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing ongoing television programs in the field of children's entertainment via a global computer network; Entertainment services, namely, providing ongoing webisodes featuring children's entertainment via a global computer network; Entertainment services, namely, storytelling; Educational and entertainment services, namely, providing on-line interactive children's stories

Education and Entertainment