Entertainment services in the nature of providing online computer and video games and providing online non-downloadable virtual assets, namely, digital artwork, photographs, music, and videos featuring animated avatars and characters for use in virtual environments created for entertainment purposes; entertainment services, namely, providing online multiplayer video and computer games featuring animated avatars and characters; electronic games services provided by means of the internet; providing on-line electronic games, namely, video games where players have control over their virtual assets and blockchain-based tokens; providing virtual environments, namely, online computer games where players have control over their virtual assets and users can interact for entertainment purposes
Education and Entertainment