GARBOLOGY KIDS
Mark Identification

GARBOLOGY KIDS

Serial Number

85437484

Filing Date

Oct 3, 2011

Registration Date

Mar 26, 2013

Trademark by

SABBITHRY PERSAD

Classification Information

Baby books; Book markers; Book marks; Bookmarks; Calendar desk pads; Calendar desk stands; Calendar refills; Calendar stands; Calendar-finished paper; Calendars; Calendars and diaries; Children's activity books; Children's books; Children's interactive educational books; Computer game instruction manuals; Crossword puzzles; Desk calendars; Educational books featuring science or waste management; Educational kits sold as a unit in the field of science or waste management consisting primarily of educational books and also including DVDs and t-shirts; Educational kits sold as a unit in the field of science or waste management consisting primarily of educational books, flash cards and worksheets, and also including an educational DVD; Educational kits sold as a unit in the field of science or waste management consisting primarily of printed educational materials and also including DVDs; Educational publications, namely, books, hand-outs, workbooks, journals, playbooks, worksheets and cards in the field of right-brain fitness; Educational publications, namely, educational learning cards, flash cards, activity cards, workbooks, textbooks, activity books, story books, puzzle books, printed puzzles, teacher guides, manuals, posters and educational booklets in the field of children's education; Educational publications, namely, workbooks, printed lesson plans, story books, and handouts in the fields of science or waste management; Magnetic bumper stickers; Paper bags; Pencils; Plastic garbage bags; Plastic trash bags; Plastic trash compactor bags; Pocket calendars; Posters; Posters made of paper; Printed calendars; Printed educational materials in the field of science or waste management; Printed instructional, educational, and teaching materials in the field of science or waste management; Printed materials, namely, novels and series of fiction books and short stories featuring scenes and characters based on video games; Push pins; Role playing game equipment in the nature of game book manuals; Rubbish bags made of paper or plastic materials; Series of computer game hint books; Stickers; Tear-off calendars; Un-mounted posters; Wall calendars

Paper Goods and Printed Matter

A-shirts; Adult novelty gag clothing item, namely, socks; Apparel for dancers, namely, tee shirts, sweatshirts, pants, leggings, shorts and jackets; Athletic apparel, namely, shirts, pants, jackets, footwear, hats and caps, athletic uniforms; Athletic footwear; Beach footwear; Belts; Belts for clothing; Bibs not of cloth or paper; Body shirts; Button down shirts; Camouflage shirts; Camp shirts; Children's and infants' cloth bibs; Children's cloth eating bibs; Climbing footwear; Cloth bibs; Cloth bibs for adult diners; Clothing for athletic use, namely, padded shirts; Clothing for babies, toddlers and children, treated with fire and heat retardants, namely, pajamas, jackets, shirts, pants, jumpers; Collared shirts; Dress shirts; Fishing shirts; Flip flops; Footwear; Footwear for men and women; Footwear made of wood; Footwear not for sports; Footwear, namely, work boots; Golf pants, shirts and skirts; Golf shirts; Headgear, namely, hats, caps and headbands; Hooded sweat shirts; Hunting shirts; Knit shirts; Leather shirts; Long-sleeved shirts; Moisture-wicking sports shirts; Night shirts; Open-necked shirts; Over shirts; Pique shirts; Polo shirts; Rugby shirts; Scientific and technological apparel, namely, shirts, pants, jackets, footwear, hats and caps, uniforms; Shirt fronts; Shirt yokes; Shirts; Shirts and short-sleeved shirts; Shirts and slips; Shirts for infants, babies, toddlers and children; Short-sleeved or long-sleeved t-shirts; Short-sleeved shirts; Sleep shirts; Sleeves worn separate and apart from blouses, shirts and other tops; Snap crotch shirts for infants and toddlers; Sport shirts; Sports shirts with short sleeves; Sweat shirts; T-shirts; Triathlon clothing, namely, triathlon tights, triathlon shorts, triathlon singlets, triathlon shirts, triathlon suits; Turtle neck shirts; Wearable garments and clothing, namely, shirts; Wind shirts; Women's clothing, namely, shirts, dresses, skirts, blouses; Yoga shirts

Clothing

Action figure toys; Action skill games; Action target games; Action-type target games; Amusement game machines; Apparatus for electronic games other than those adapted for use with an external display screen or monitor; Arcade game machines; Arcade game machines activated by medals or tokens; Arcade game machines for team play; Arcade games; Battery operated action toys; Board games; Card games; Children's educational toys for learning and understanding the science of waste management of solid, liquid, gas, food and energy, including alternative energy sources; Children's multiple activity toys; Children's multiple activity toys sold as a unit with printed books; Clothes for European dolls; Clothes for Japanese traditional dolls; Coin-operated video games; Collectable toy figures; Doll clothing; Dolls' clothes; Educational card games; Educational toy for the purpose of the demonstration of alternative energy sources; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Educational toys in the nature of an illustrated wall map; Electric action toys; Electric educational toy used to demonstrate alternative energy sources; Electronic educational game machines for children; Electronic games for the teaching of children; Electronic learning toys; Electronic novelty toys, namely, toys that electronically record, play back, and distort or manipulate voices and sounds; Electronic toy vehicles; Electronically operated toy motor vehicles; Game equipment set sold as a unit comprised primarily of a playing board and playing cards and also including rules of play, dry erase boards and erasers, markers, a timer and T-shirts; Gaming equipment, namely, playing cards, chips, gaming tables and gaming cloths; Gift baskets comprised primarily of imitation toys sports products, namely, toy game balls and accessories therefor; Gift baskets comprised primarily of toy imitation sporting goods, namely, toy game balls and accessories therefor; Gift baskets containing plush toys; Hand-held games with liquid crystal displays; Inflatable toys; Jigsaw and manipulative puzzles; Jigsaw puzzles; LCD game machines; Manipulative puzzles; Mechanical action toys; Puzzle games; Puzzles; Stuffed and plush toys; Stuffed toy animals; Stuffed toys; Toy model vehicles and related accessories sold as units; Toy vehicles; Toy, namely, battery-powered computer game with LCD screen which features animation and sound effects; Two and three dimensional positionable game figures that may be affixed to clothing

Toys and Sporting Goods

Arranging and conducting educational conferences; Arranging and conducting live, interactive, treasure hunt gaming adventures; Audio production services, namely, creating and producing ambient soundscapes, and sound stories for museums, galleries, attractions, podcasts, broadcasts, websites and games; Business education and training services, namely, developing and facilitating customized leadership and executive development programs, providing executive coaching services, and providing business education programs to employees and executives; Children's educational services, namely, providing academic performance evaluation, guidance and monitoring for children pre-kindergarten through grade 12 via the Internet; Conducting educational exhibitions in the nature of science or waste management methods; Developing educational manuals for others in the field of science or waste management; Education and entertainment services, namely, ongoing television public service announcements and ongoing television programs in the field of science or waste management and energy programs; Education and entertainment services, namely, production and distribution of ongoing television programs in the field of family management and relationships providing information in the field of children's education; Education services in the nature of early childhood instruction; Education services, namely, providing kindergarten through 12th grade (K-12) classroom instruction; Education services, namely, training educators to teach through service learning and civic engagement and providing curricula in connection therewith; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of science or waste management and social gatherings for children; Educational and entertainment services, namely, a continuing program about science or waste management accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, providing on-line interactive children's stories; Educational demonstrations; Educational services, namely, conducting programs in the field of sicence or waste management; Educational services, namely, providing a continuing prerecorded audio program in the field of science or waste management accessible over the internet; Entertainment and education services in the nature of live dance and musical performances; Entertainment and educational services, namely, providing a website that displays various requests, reviews, recommendations, rankings, trackings, votes, and information relating to uncreated, unreleased, new, special, popular, and rare products, services, and events in the fields of pop culture, entertainment, education, and sports, all exclusively for non-business and non-commercial transactions and purposes; Entertainment and educational services, namely, providing advice and information for music, video and film concept and script development; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing television and radio talk shows all in the field of public interest concerning sicence or waste management; Entertainment and educational services, namely, the presentation of seminars, workshops and panel discussions, and ongoing television and radio shows all in the field of sicence or waste management; Entertainment in the nature of sicence or waste management games; Entertainment services in the nature of an ongoing IPTV (Internet Protocol Television), television programming segments in the field of positive psychology, personal relationships, the art and science of happiness; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing an on-line board game; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online video games; Multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; Organizing live exhibitions and conferences in the fields of education, culture, sports and entertainment for non-business and non-commercial purposes; Organizing on-line exhibitions and conferences in the fields of education, culture, sports and entertainment for non-business and non-commercial purposes; Production and distribution of videos in the field of sicence or waste management; Providing advice and information in the field of educational and entertainment activities and events for children; Providing an online syndicated newspaper section featuring games and puzzles; Providing companionship for playing games and cards; Providing educational information in the academic field of science for the purpose of academic study; Providing educational information in the academic field of sicence or waste management for the purpose of academic study

Education and Entertainment