Downloadable games software; Downloadable and recorded computer game programs; Downloadable computer software for use in fantasy sports leagues, namely, mobile applications for managing and participating in fantasy sports leagues; downloadable computer games software for use on mobile and cellular phones; interactive multimedia game programs for use with personal computers, blue-laser disc players, home video game consoles and used with televisions, hand held portable devices, mobile devices, and multimedia devices; downloadable electronic game programs; electronic game software; downloadable computer game software for use with personal computers, blue-laser disc players, home video game consoles and used with televisions, hand held portable devices, mobile devices, and multimedia devices; downloadable electronic publications in the nature of newsletters in the field of computer games and esports
Electrical and Scientific ApparatusEntertainment services, namely, providing information, news and commentary in the fields of computer games, gaming, e-sports teams and players, and sporting events, distributed via various platforms across multiple forms of transmission media; providing online non-downloadable electronic publications in the nature of photos, videos, articles and posts in the field of computer games, gaming, e-sports games, news and athletes
Education and EntertainmentComputer programming services for creating of computer games; computer programming and maintenance of computer software for mobile game; design of games; design of games especially for tablet and mobile devices; design of computer game software; design of computer game software; development of computer game software; providing temporary use of online, non-downloadable software and software as a service (SAAS) services featuring software for broadcasting, transmitting, receiving, accessing, uploading, downloading, integrating, displaying, organizing, storing, transferring and streaming of data, text, games, digital media, images, music, animation and audio; providing temporary use of non-downloadable software and software as a service (SAAS) services featuring software for messaging, chat and social networking; providing temporary use of non-downloadable software and software as a service (SAAS) services featuring software for streaming and interactive streaming of gaming and e-sports tournaments and competitions; providing temporary use of non-downloadable software and software as a service (SAAS) services featuring software for accessing, browsing and searching online databases; hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works on the internet; software as a service (SAAS) services featuring software that enables users to broadcast and view live game play; software as a service (SAAS) services featuring software that enables users to collaborate with others while participating in gaming and esports; Platform as a service (PAAS) featuring computer software in the nature of online, multiplayer computer games; providing temporary use of non-downloadable computer software for gaming and esports purposes, namely, providing online computer games; Platform as a service featuring computer software platforms for use in the field of esports
Computer and Scientific