GAMEXCEL
Mark Identification

GAMEXCEL

Serial Number

86703258

Filing Date

Jul 23, 2015

Registration Date

Oct 25, 2016

Trademark by

9FORCE INC

Classification Information

Apparatus for electronic games other than those adapted for use with an external display screen or monitor; Audio and visual headsets for use in playing video games; Bags specially adapted for handheld video games; Bags specially adapted for video game consoles; Computer game joysticks; Exercise machines incorporating electronic and video game controllers; Face plates for video game consoles for use with external monitors; Fitted covers specially adapted to protect video game consoles for use with an external display screen or monitor; Fitted plastic films known as skins for covering and protecting electronic game playing apparatus, namely, gaming consoles, controllers, joysticks; Game controllers for computer games; Gaming headsets adapted for use in playing video games; Gaming mice; Guitar skins for electronic guitar game controllers; Hand held joy stick units for playing video games; Hand held units for playing electronic games; Hand held units for playing video games other than those adapted for use with an external display screen or monitor; Hand-held games with liquid crystal displays; Hand-held units for playing electronic games for use with external display screen or monitor; Joysticks for video games; Machines for playing games of chance; Player-operated electronic controllers for electronic video game machines; Protective carrying cases specially adapted for handheld video games; Protective carrying cases specially adapted for video game consoles for use with an external display screen or monitor. Protective covers specially adapted for electronic game playing apparatus, namely, gaming consoles, controllers, joysticks; Toy, namely, battery-powered computer game with LCD screen which features animation and sound effects; Video game interactive control floor pads or mats; Video game interactive hand held remote controls for playing electronic games; Video game interactive remote control units; Video game joysticks; Video gaming consoles for playing computer games; Virtual reality headsets and helmets adapted for use in playing video games, in International Class 28

Toys and Sporting Goods