GAMESTORM
Mark Identification

GAMESTORM

Serial Number

87355829

Filing Date

Mar 2, 2017

Trademark by

MIDNIGHT 30 LLC

Classification Information

Card games; Educational card games

Toys and Sporting Goods

Arranging and conducting business competitions for entrepreneurs to compete for seed capital to finance business activities; Arranging and conducting business competitions for businesses, startups, co-working spaces, entrepreneurs, intrepreneurs, and/or students to compete for seed capital, financial support, business marketing support, business technology support, prizes, recognition, and awards to facilitate business activities

Advertising and Business

Arranging and conducting educational competitions for students in the field of business; Education services, namely, providing classes, seminars, conferences, workshops, on-line instructions, conventions, competitions, groupthinks, concerts, tournaments, rallies, contests, brainstorming sessions, performances and challenges in the field of entrepreneurialism; Educational services, namely, conducting programs in the field of entrepreneurialism; Educational services, namely, conducting classes, seminars, conferences, workshops, on-line instructions, conventions, competitions, groupthinks, concerts, tournaments, rallies, contests, brainstorming sessions, performances and challenges in the field of entrepreneurialism and distribution of course materials in connection therewith in printed or electronic format; Educational services, namely, developing curriculum for others in the field of entrepreneurialism; Entertainment and educational services in the nature of competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment and educational services in the nature of on-line competitions in the field of entertainment, education, culture, sports, and other non-business and non-commercial fields; Entertainment in the nature of competitions in the field of entrepreneurialism, intrepreneurialism, design, marketing, branding, advertising, research and development, growth hacking, sales; Entertainment services, namely, arranging and conducting of competitions in the field of entrepreneurialism, intrepreneurialism, design, marketing, branding, advertising, research and development, growth hacking, sales

Education and Entertainment