GAMESTOP PLAYR
Mark Identification

GAMESTOP PLAYR

Serial Number

98021069

Filing Date

May 31, 2023

Trademark by

GME ENTERTAINMENT LLC

Classification Information

Downloadable computer software for multiplayer and collaborative gaming and e-sports; downloadable computer software for broadcasting and electronic transmission of digital media content for gaming; downloadable computer software for gaming and e-sports competitions; downloadable video game programs; downloadable computer software for streaming gaming content and e-sports content; computer game programs downloadable via the internet; downloadable computer game software for use on computers, smart-phones, tablet computers, and smart televisions; computer game launcher software for computers, smartphones, tablet computers, and smart televisions, namely, software for accessing, viewing and playing games

Electrical and Scientific Apparatus

Streaming of audio, visual and audiovisual material in the nature of gaming and e-sports content via a global computer network

Telecommunications

Entertainment services, namely, providing online games; entertainment services, namely, providing temporary use of non-downloadable computer games; providing non-downloadable software for playing games and e-sports; providing a website portal for users to play computer and electronic games and share game enhancements and game strategies; providing a website portal featuring information and content in the field of video games, video game players, gaming and e-sports; providing a website portal featuring tournaments and competitions in the gaming and e-sports fields

Education and Entertainment

Providing a website featuring temporary use of non-downloadable software for management of personal computer game software; providing temporary use of non-downloadable software for streaming game videos to others; platform as a service (PAAS) featuring computer software for online, multiplayer gaming; providing online non- downloadable software and software as a service (SAAS) services, all featuring software for broadcasting, transmitting, receiving, accessing, uploading, downloading, integrating, displaying, organizing, storing, transferring and streaming of data, text, games, digital media, images, music, animation and audio; software as a service (SAAS) services featuring software that enables users to broadcast and view live game play; providing online non-dow nloadable software that enables users to search for, purchase, download, and launch game software and related updates, modifications, add-ons, and expansions; Platform as a service (PAAS) featuring computer software platforms for Web 3 gaming and marketplace where players can view, sell, and purchase digital assets that are used in the playing of various video games; computer services, namely, providing temporary use of non-downloadable software applications through a website for viewing, selling, and purchasing digital assets, and providing temporary use of non-downloadable software for viewing, selling, and purchasing digital assets; hosting an interactive website enabling users to view, sell and purchase digital assets; providing temporary use of on-line, non-downloadable computer programs for managing digital assets; providing temporary use of on-line, non-downloadable computer programs for performing digital assets transactions; providing temporary use of on-line, non-downloada ble computer programs for performing transactions on one or more blockchain networks; providing temporary use of on-line, non-downloadable computer programs for facilitating use of one or more blockchain networks; providing temporary use of on-line, non-downloadable software for displaying digital images, audio-visual content, video content and text associated with non-fungible tokens (NFTs)

Computer and Scientific