COMPUTER GAME PROGRAMS, PLATFORMS AND SOFTWARE FOR CONSUMERS AND THIRD PARTY DEVELOPERS, NAMELY, PROGRAMS, PLATFORMS, AND SOFTWARE ON RECORDED MEDIA FOR, AND DELIVERED DIGITALLY TO, PERSONAL COMPUTERS, TABLETS, HANDHELD COMPUTING DEVICES, MOBILE COMPUTING DEVICES AND OTHER COMPUTER DEVICES
Electrical and Scientific ApparatusPROVIDING A COMPUTER GAME THAT MAY BE ACCESSED NETWORK-WIDE BY NETWORK USERS
Education and Entertainment