97060605
Oct 5, 2021
Computer services, namely, creating an on-line community for registered users to network socially, attend community festivals; participate or watch online games and gaming contests, enter metaverses and online worlds; collect, create, buy, sell, trade and track digital assets such as non-fungible tokens for art, music, video, VR, and various digital products; create and share their own 3d worlds; and do all of this for recreational, leisure, educational and entertainment purposes
Computer and Scientific