Computer software, namely, software for use in training simulations and immersive training; computer game software; virtual reality game software; apparatus for recording, transmission or reproduction of sound or images; pre-recorded magnetic data carriers, compact discs and DVDs featuring images, information and sound for use in computerized simulations and immersive training; virtual reality headsets for use in training simulations
Electrical and Scientific ApparatusPrinted matter, namely, printed brochures, pamphlets, workbooks and tests in the field of business consulting, business training, information technology and virtual training simulations; printed instructional and teaching material in the field of business consulting, business training, information technology and virtual training simulations
Paper Goods and Printed MatterVideo game consoles adapted for use with an external display screen or monitor; games and toys, namely, video game consoles, machines, and virtual reality headsets and helmets adapted for use in playing video games
Toys and Sporting GoodsBusiness management and consulting services; business organization consulting services; business strategy consulting; business communications consulting, namely, planning, production, developing of media strategy and materials, including text, graphics, video, multimedia and social media; providing information in the field of business organizations, organizational structure, organizational change management and business office process review
Advertising and BusinessTraining in the field of IT management; business training provided through business simulation and immersive environments; business training; educational services, namely, testing and assessing training needs in the field of business, and development of educational and multimedia educational content in connection therewith; educational services, namely, providing courses and e-learning courses in the field of business; providing an online video game for training and simulation purposes in the field of business; education services, namely, provision of online computer games, including computer games in the nature of serious games for use in simulation-based education in the field of business
Education and EntertainmentIT consulting and information services; development of computer hardware and software; development of computer hardware and software for others; research and design in the field of computer hardware and software; computer programming; installation, maintenance and repair of computer software; providing information in the field of the use and implementation of information technology in the field of business and IT simulations and training
Computer and Scientific