G
Mark Identification

G

Serial Number

86651854

Filing Date

Jun 4, 2015

Trademark by

GEEKIN VENTURES INC.

Classification Information

Computer software that delivers, distributes, synchronizes, records and transmits to users a shared content experience, mainly of audio, music, live concerts, live dj sets, live game and gaming events, voice, notes, sound, video, text and multimedia, between two or more users; Computer software allowing users to interact online to share experiences by sharing content in real time via computer networks and communications networks; Computer software that enables users to collect, create, upload, bookmark, edit, organize, modify, annotate, transmit, view, store and share data, information and media content to create a real-time shared content experience between two or more users; computer software for streaming or downloading audio, audio books, music, video, movies, television or cable programs, interactive games, text and multimedia to create a real-time shared content experience via a global computer network and on a variety of electronic devices, namely, smartphones, PCs, laptops and monitor devices using computer applications

Electrical and Scientific Apparatus

Providing advertising and promotional services on the Internet via a website for display on computers and mobile devices; advertising and marketing services, namely, promoting the products and services of others sharing in a content sharing electronic environment; business data analysis; market analysis and research services in the nature of business monitoring and business consulting services, namely, data and behavior analysis of users in a shared content experience to provide strategy, insight and market guidance, and for analyzing, understanding and predicting behavior and motivations, and market trends, and providing a revenue model for purchase of data analytics by content artists, music artists, managers, producers and users; promoting the goods and services of others in a content sharing electronic environment through operation of an online or website platform with links and hyperlinks to resources of the others, including configurations on mobile devices; providing an online searchable database featuring consumer information in the nature of previous, currently active and future availability of shared content in a wide variety of consumer, entertainment, business, and industrial goods and services of others; electronic commerce services, namely, providing information about goods and services in a shared content environment via telecommunication networks for advertising and sales purposes, namely, consumer information for tour and artist travel planning; promotional sponsorship of content sharing experiences featuring music, concerts, sports events, gaming events, and entertainment performances by a celebrity; promoting the goods and services of others, namely, promoting content sharing experiences featuring music, concerts, sports events, gaming events, and entertainment performances by a celebrity

Advertising and Business

Financial sponsorship of music concerts, sporting events, gaming events, and entertainment performances of a celebrity that may be shared with users of an electronic content sharing environment

Insurance and Financial

Electronic data transmission, namely, providing content sharing via transmission of audio, music, live concerts, live dj sets, game and gaming events, voice, notes, sounds, video, text and multimedia among two or more users online or interconnected via a communications network; transfer of data by telecommunications on the Internet, namely, audio, video and multimedia to effectuate a shared content experience between two or more users

Telecommunications

Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes, namely, providing a shared content experience to users online via a communication network

Education and Entertainment

Platform as a service (PAAS) featuring computer software platforms for enabling users to partake in a real-time shared content experience, namely, of audio, music, live concerts, live dj sets, sports events, game and gaming events, voice, notes, sounds, video, text and multimedia between two or more users; computer services, namely, creating an online community for registered users to participate and interactively share content to create a real-time shared content experience; providing a website featuring on-line non-downloadable software that enables electronic communications network users to create, upload, bookmark, view, annotate, share and view data, information and media content to create real-time shared content experiences between users using the shared content ; platform as a service (PAAS) featuring non-downloadable computer software platforms for enabling electronic communications network users to create, upload, bookmark, view, annotate, share and view data, information and media content to create real-time shared content experiences between users using the shared content; hosting of web sites and hosting of digital content on the internet, namely, hosting an interactive computer software platform and online non-downloadable software for uploading, posting, showing, displaying, tagging, sharing, and transmitting messages, comments, multimedia content, photos, pictures, images, text, data, information, and other user-generated content to create real-time shared content experiences; developing and hosting a server on a global computer network for the purpose of facilitating content sharing experiences among the users via such a server; Providing on-line non-downloadable software for facilitating communication between mobile computing devices and smartphones that facilitates content sharing experiences and the sharing of information and media content via the mobile electronic devices; Hosting on-line web facilities for others and providing on-line non-downloadable software for networked communications that facilitates content sharing experiences and sharing of information and media content via local and global computer, mobile, cellular, electronic, wireline, wireless, and data communications networks

Computer and Scientific

Providing online social networking services for purposes of sharing a content experience, including commentary, comparison, collaboration, consultation, evaluation, advice, discussion, research, notification, reporting, identification, information sharing, music sharing, concert sharing, sports event sharing, game and gaming sharing, content sharing, indexing, information location, entertainment, pleasure, or general interest

Personal