Mark Identification

FUSION WORLD

Serial Number

79400761

Filing Date

Feb 19, 2024

Trademark by

KABUSHIKI KAISHA BANDAI

Classification Information

Action figure toys; toy scale model kits; dolls; fidget toys; plush toys; toy dough; toy vehicles; toy imitation cosmetics; action toys; bath toys; baby toys; beach toys; educational toys; infant toys; small toys; toy robots; stuffed toys; playing cards; board games; video game machines; conjuring apparatus namely playing cards for use in magic tricks; balls for games; fishing tackle; arcade video game machines; electronic toys; game machines and apparatus; portable games with liquid crystal displays; trading cards for games; trading card games; card games; toy figures; toys for pets.

Toys and Sporting Goods

Recorded computer game programs for arcade video game machines; earphones; audio speakers; wearable speakers; mobile phone straps; cellular phones; digital cameras; videocameras; digital photo frames; computers; electronic desk calculators; electronic dictionaries; downloadable computer programs for monitoring, processing, displaying, storing and transmitting data relating to a user's physical activity; downloadable computer programs for communicating with game participants via chat functions over the internet, and for creating matchmaking and friends lists; downloadable computer programs for teaching coding, computer skills, game development skills, and playing video games; recorded computer programs for teaching coding, computer skills, game development skills, and playing video games; recorded computer game programs; downloadable computer game programs; downloadable computer game programs for smartphones; downloadable computer game programs for smartwatches; downloadable computer game programs for wearable game devices with liquid crystal displays; downloadable computer game programs for hand-held games with liquid crystal displays; downloadable music files; downloadable image files containing drawings, paintings and printed photographs; downloadable video files featuring animated movies; downloadable electronic publications, namely, game hint books, comic books, comic magazines, graphic novels, and stories in illustrated form in the field of computer games, toys, anime, comics, fantasy, and fiction on a variety of topics; video game cartridges; compact discs featuring music; downloadable animated cartoons; headphones; cases for mobile phones; card reading equipment; selfie sticks for use with smartphones; consumer video game programs; electronic publications; smartphones; downloadable educational course materials in the field of video games, computer games, smartphone games, card games, comics, animations, toys, television shows, movies, art or drawing; sports training simulators; spectacles; personal digital assistants in the shape of a watch; downloadable video game programs; humanoid robots having communication and learning functions for assisting and entertaining people; humanoid robots with artificial intelligence for use in scientific research; smartphones in the shape of a watch; teaching robots; wearable activity trackers; wearable video display monitors; downloadable educational software for children; downloadable computer software platforms for social networking that may be accessed via the internet, computers and wireless devices; downloadable computer software development tools; decorative magnets; wireless chargers; telepresence robots; electronic game programs; downloadable computer programs featuring tradeable virtual goods for use in virtual environments; downloadable digital files authenticated by non-fungible tokens; downloadable computer software for creating, managing, interacting with, and participating in online communities; downloadable computer software for creating, managing and accessing groups in virtual communities; downloadable images of avatars (virtual characters on the Internet) and characters; downloadable images of avatars (virtual characters on the Internet) and footwear, athletic shoes, clothing, hats, glasses, bags, sports bags, backpacks, athletic equipment, artwork, toys, personal ornaments, and accessories of characters.

Electrical and Scientific Apparatus

Pastes and other adhesives for stationery or household purposes; printers' reglets; drafting instruments; decorators' paintbrushes; industrial packaging containers of paper; bags of plastics, for packaging; pouches of plastics, for packaging; food wrapping plastic film for household use; garbage bags of paper or of plastics; tailors' chalk; banners of paper; pennants of paper; towels of paper; handkerchiefs of paper; paper and cardboard; stationery; modeling compounds; plastics for modelling; printed trading cards other than for games; printed matter, namely, art prints, graphic art reproductions, printed art reproductions, posters, brochures, picture postcards, diaries, printed calendars, printed flip charts; calligraphic works; photographic prints; framed photograph stands; napkin paper; table napkins of paper; scrapbooks; pamphlets; printed posters; paintings; printed books, namely, children's books, comic books; printed magazines, namely, general feature magazines and comic magazines; printed picture books; stamps in the nature of seals; rubber erasers; stickers in the nature of stationery; printed cards, namely, business cards, gift cards, greeting cards, invitation cards, birthday cards; loose-leaf binders; flags of paper; printing type; sealing wax; typewriters.

Paper Goods and Printed Matter

Educational and instruction services relating to arts, crafts, sports or general knowledge; live entertainment services; organization and presentation of live performances; providing amusement facilities; entertainment, namely, providing computer games, video games, mobile games, animation and artwork in the nature of videos and photographs featuring animation via the internet, not downloadable; entertainment services, namely, providing electronic games provided by means of the Internet; organization of cultural events; providing amusement arcade services; museum services; providing on-line electronic publications, not downloadable, in the nature of e-books, weblogs in the nature of journals, periodicals, magazines, newsletters, and articles in the field of toys, computer games, video games, mobile games; providing on-line music, not downloadable; providing on-line videos, not downloadable, in the field of toys, computer games, video games, mobile games, animation and artwork; toy rental; provision of entertainment information via the Internet; organization of games; organization of competitions in the field of entertainment in the nature of e-sports competitions and card game competitions; arranging and conducting of conferences, conventions, educational exhibitions, classes, lectures, seminars and training workshops; educational and training services relating to games; providing facilities for movies, shows, plays, music or educational training; lottery services; entertainment services, namely, providing on-line, non-downloadable virtual footwear and footwear accessories, clothing and clothing accessories, headwear and headwear accessories, eyewear and eyewear accessories, bags and bag accessories, art and art accessories, toys and toy accessories for use in virtual environments created for entertainment purposes; providing online virtual guided tours; virtual reality game services provided on-line from a computer network; provision of non-downloadable audio, video, and images featuring virtual characters for use in virtual environments created for entertainment purposes in the field of online virtual reality games; provision of non-downloadable images of virtual characters and avatars via the Internet; provision of non-downloadable virtual character and avatar images on virtual reality, augmented reality, and mixed reality systems; provision of online virtual reality games; entertainment services, namely provision of virtual reality, augmented reality and mixed reality interactive entertainments, games, content and experiences; entertainment services, namely, provision of online virtual reality, augmented reality and mixed reality environments.

Education and Entertainment