FUN ROYALE
Mark Identification

FUN ROYALE

Serial Number

88855871

Filing Date

Apr 1, 2020

Registration Date

Apr 6, 2021

Trademark by

DIRTYBIT AS

Active Trademark

Classification Information

Software, namely, downloadable electronic game software; compact discs featuring games; pre-recorded DVDs featuring games and animated movies; mobile phone covers; downloadable electronic publications in the form of magazines in the field of electronic games; downloadable video and audio files in the field of electronic games; downloadable digital books in the field of electronic games; downloadable video game programs; downloadable movies featuring animation; downloadable musical video recordings; downloadable music files; downloadable video games; downloadable electronic game programs; mobile phone cases; downloadable video game programs and instruction manuals in electronic format sold as a unit; bags adapted for laptops; covers for smart phones; cases for smart phones; protective cases for laptops; laptop carrying cases; record albums; plastic and cardboard cases for storing record albums

Electrical and Scientific Apparatus

Paper; photo albums; printed matter, namely, printed books and magazines in the field of electronic games; printing types; printing blocks; stickers; office supplies, excluding furniture, namely, pens and pencils; printed instructional and teaching materials in the field of electronic games

Paper Goods and Printed Matter

Clothing, namely, shirts, t-shirts, pants, jackets, hoodies, sweaters, socks, hats, caps, scarves, mittens, gloves; footwear, headwear; masquerade costumes

Clothing

Games and toys, namely, board games, arcade games, party games, toy figures, stuffed toys; sports articles, namely, balls for sports; Christmas decorations, in the nature of Christmas tree ornaments; joysticks for video games

Toys and Sporting Goods

Education services, namely computer education training; teaching services, namely, teaching in the field of electronic games; organizing community sporting and cultural events; arranging and carrying out athletic, sports and e-sport competitions; providing online non-downloadable game software

Education and Entertainment