FRESH DECK POKER
Mark Identification

FRESH DECK POKER

Serial Number

85706950

Filing Date

Aug 17, 2012

Registration Date

Nov 12, 2013

Trademark by

IDLE GAMES INC.

Active Trademark

Classification Information

Computer game software; video game programs; computer software platforms for social networking; interactive video game programs; downloadable electronic game programs and computer software platforms for social networking that may be accessed via the Internet, computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; computer software to enable uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information in the fields of virtual communities, electronic gaming, entertainment, and general interest via the Internet, computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; computer application software for mobile phones, tablets, and personal computers, namely, computer game operating software for mobile phones, tablets, and personal computers for users to participate in online games of skill, online games of chance, and online games of skill and chance; computer software for wireless gaming and gambling

Electrical and Scientific Apparatus

Providing online computer games, online enhancements for computer games, and providing online games; providing information relating to computer games and game enhancements via global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; providing an online entertainment information service featuring information regarding computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; providing temporary use of non-downloadable computer games; providing temporary use of non-downloadable software for playing computer games; providing temporary use of non-downloadable software to enable viewing, previewing, sharing, manipulating, playing and otherwise providing computer games, enhancements for computer games, online games, and game applications and information relating to computer games and game enhancements via global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; providing an Internet website portal in the field of computer games and gaming; providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes; entertainment services, namely, providing an on-line portal for users to participate and compete in online games of skill, online games of chance, and online games of skill and chance; providing a web-based system and on-line portal for customers to locate, interact with, and invite other users to participate in online games of skill, online games of chance, and online games of skill and chance; entertainment services, namely, providing non-downloadable casino and gambling games; gaming services, namely, providing on-line portal for customers to participate in on-line gaming; online gambling and betting services; casino services offered via mobile telecommunications devices; providing information in the fields of gambling and gaming; providing online casino games via telecommunication or computer networks; entertainment services, namely, casino-style gambling services and games of chance rendered on-line

Education and Entertainment

Computer services, namely, creating an on-line virtual community for registered users to participate in and hold competitions, showcase their skills, improve their talent, participate in incentive award programs, get feedback from their peers, form virtual communities, trade, buy and sell virtual goods, conduct virtual tours, facilitate interaction among users, rank users, engage in social networking, and participate in on-line discussion boards; providing temporary use of non-downloadable software to enable viewing, previewing, sharing, manipulating, and creating blogs regarding computer games via global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; computer services, namely, creating an online community for registered users to locate, interact with, and invite other users to participate in online games of skill, online games of change, and online games of skill and chance

Computer and Scientific

Online social networking

Personal