FRENOME
Mark Identification

FRENOME

Serial Number

88021631

Filing Date

Jun 29, 2018

Trademark by

SCOTT BASSETT

Classification Information

Downloadable software for connecting, operating, and managing networked programmable smart contracts enabled by distributed ledger technologies, including upstream human observing automated by Internet of Things (IoT) sensors, or human orienting to detect trends or to spot anomalies automated by Machine Learning (ML), midstream human evaluating and choosing automated by Artificial Intelligence (AI) and downstream human fulfilling and transacting automated by logical Robotic Process Automation (RPA) service bots, or by physical robotics things, each streaming real-time data from endpoints in the internet of things (IoT); Game software for games and sports activities for networked programmable smart contracts using distributed ledger technologies

Electrical and Scientific Apparatus

Accounting for third parties participating in networked smart contracts by means of distributed ledger technologies; Data processing services in the field of programmable smart contracts by means of distributed ledger technologies that record and post paired items to resource planning ledgers used to administer programmable smart contracts; Market analysis; Computerized accounting services; Coordination of recreational sporting opportunities for individuals who wish to participate in team league sports organized using networked programmable smart contracts and tracked by distributed ledger technologies; Providing marketing services for a team-based global sporting league organized to administer programmable smart contracts of league participants; Providing business information regarding charitable or humanitarian organizations

Advertising and Business

Educational services, namely, conducting on-line and classroom-based programs in the field of programmable smart contracts and distributed ledger technologies; Educational services, namely, conducting informal on-line programs in the fields of educating end users, and printable materials distributed therewith; Entertainment in the nature of reality and fantasy streaming of programmable smart contract participants engaged in competitive games; Entertainment services in the nature of fantasy teams formed by passively observing spectators follow the game play of one or more star "fantasy" players, and competitive programing involving the use of networked programmable machines, namely, Internet of Things, (IOT) Machine Learning (ML), Artificial Intelligence (AI), Robotic Process Automation (RPA) and other robotics; Organizing, conducting and operating competitive tournaments for highly skilled professional and amateur game players who participate in teams in role-based playing positions as part of a league; Providing a web site that provides performance statistics on players participating in a role-based playing position on a team roster; Providing virtual reality, augmented-reality and voice control, and physical facilities to enable game play activities through a variety of media; Providing opportunities for professional game players to compete for prize money by participating in league-based activities

Education and Entertainment

Platform as a service (PAAS) featuring software and distributed edge-computing platforms that enable real-time streaming of data by, between and among Internet of Things (IoT) sensors, machine learning (ML), artificial intelligence (AI), robotic process automation (RPA) and other robotics forming networks programmable smart contracts; Platform as a service (PAAS) featuring software allowing Internet of Things (IoT) sensors, machine learning (ML), artificial intelligence (AI), robotic process automation (RPA) and robotics from independent makers to be arranged, combined and orchestrated to interoperate as part of networked programmable smart contracts by means of distributed ledger technologies; Platform as a service (PAAS) featuring software that permits independent PAAS users to compose, produce, practice-perfect and distribute retail programmable smart contracts using wholesale IoT sensors, allowing Internet of Things (IoT) sensors, machine learning (ML), artificial intelligence (AI), robotic process automation (RPA) and robotics from independent makers to interoperate as part of networked programmable smart contracts by means of distributed ledger technologies; Platform as a service (PAAS) featuring software for a class of distributed ledger technologies; Creating an on-line community of PAAS platform computer users who self-organize to form teams, divisions, conferences, and leagues to participate in organized games and sports activities; Platform as a service (PAAS) featuring software to administer programmable smart contracts that lessen the burdens of government and enable a new forms of programmable systems of constitutional government where laws, regulations and rulings that can be automated and embedded into networked programmable smart contracts by means of distributed ledger technologies

Computer and Scientific