FREEVERSE
Mark Identification

FREEVERSE

Serial Number

90675673

Filing Date

Apr 27, 2021

Trademark by

FREEVERSES.L.

Classification Information

Downloadable and recorded computer software for creating, managing and trading distributed ledger technology (DLT) assets; Downloadable and recorded computer game software; Downloadable and recorded computer software platform for providing access to crypto-collectibles and application tokens; Downloadable and recorded computer software platforms for downloading software, data and image files from the internet; downloadable software in the nature of a mobile and desktop application for providing access to crypto-collectibles and application tokens; Downloadable and recorded computer software for creating and managing electronic wallets for holding non-fungible tokens; Downloadable and recorded computer software for sending, receiving, buying, selling and storing non-fungible tokens; Downloadable and recorded software for use in accessing, reading, tracking, and using blockchain technology, digital collectibles, and digital apparel; Downloadable executable programs, as well as media files and text/metadata files containing executable programs to manage, as well as text descriptions of the assets and media associated to them authenticated by non-fungible tokens (NFTs); Downloadable and recorded digital collectibles software using blockchain-based software technology and smart contracts for creating, managing and trading DLT assets; downloadable computer software for managing digital collectible services, for managing a market for transactions, and for managing a registry using blockchain-based software technology and smart contracts for digital collectibles; Computer game software for use on desktop computers, gaming console devices, mobile and cellular phones; downloadable software for creating, managing and trading digital collectibles represented by non-fungible cryptographic tokens via a blockchain network; executable programs that help manage and scale the creation, trading and evolution of digital assets, as well as text descriptions of the assets and media associated to them for the use of digital collectibles in on-line contests, games and challenges

Electrical and Scientific Apparatus

Auctioning of non-fungible cryptographic tokens; conducting of Internet auctions; auctioning via telecommunication networks; auction services featuring non-fungible cryptographic tokens

Advertising and Business

Entertainment services, namely, online marketplaces for trading (including free interchange) of distributed ledger technology (DLT) assets, as well as online, recorded and downloadable games; providing on-line non-downloadable computer software for managing digital collectibles for use in digital environments and a market for transactions created for entertainment purposes via a web site, via smart contract or via a distributed ledger and blockchain technology; Providing an online website enabling users to interact with computer games and other content over a global communication network; providing online non-downloadable computer game software; providing online non-downloadable computer game software for use on desktop computers, gaming console devices, mobile and cellular phones; Providing interactive applications, including games and virtual environments, such as metaverses

Education and Entertainment

Platform as a service (PaaS) featuring computer software platforms for the creation, management and trading of DLT assets and non-fungible tokens (NFTs); PaaS featuring providing temporary use of online software non-downloadable and online non-downloadable mobile applications to enable consumers and businesses to manage, use and transfer non-fungible tokens; PaaS featuring computer software platforms for providing access, reading, tracking and using crypto-collectibles and application tokens; PaaS featuring software for providing access, reading, tracking and using crypto-collectibles and application tokens; PaaS featuring computer software platform for providing access to crypto-collectibles and application tokens; PaaS featuring computer software platforms for downloading software, data and image files from the internet; PaaS featuring providing on-line non-downloadable computer software for creating and managing electronic wallets for holding non-fungible tokens; PaaS featuring providing on-line non-downloadable computer software for sending, receiving, buying, selling and storing non-fungible tokens; PaaS featuring providing temporary use of non-downloadable software for use in accessing, reading, tracking, and using blockchain technology, digital collectibles, and digital apparel; PaaS featuring software for providing design, testing, deployment, and management of blockchain systems; PaaS featuring providing interactive applications, including games and virtual environments, such as metaverses; Software as a service (SaaS) featuring computer software platforms for the creation, management and trading of DLT assets and non-fungible tokens (NFTs); SaaS featuring providing temporary use of online software non-downloadable and online non-downloadable mobile applications to enable consumers and businesses to manage, use and transfer non-fungible tokens; SaaS featuring computer software platforms for providing access, reading, tracking and using crypto-collectibles and application tokens; SaaS featuring software for providing access, reading, tracking and using crypto-collectibles and application tokens; SaaS featuring computer software platform for providing access to crypto-collectibles and application tokens; SaaS featuring computer software platforms for downloading software, data and image files from the internet; SaaS featuring providing on-line non-downloadable computer software for creating and managing electronic wallets for holding non-fungible tokens; SaaS featuring providing on-line non-downloadable computer software for sending, receiving, buying, selling and storing non-fungible tokens; SaaS featuring providing temporary use of non-downloadable software for use in accessing, reading, tracking, and using blockchain technology, digital collectibles, and digital apparel; SaaS featuring software for providing design, testing, deployment, and management of blockchain systems; SaaS featuring providing interactive applications, including games and virtual environments, such as metaverses; Consultation services, namely, software development consulting in the field of blockchain technology; Providing temporary use of online non-downloadable computer software for computer software platforms for the creation, management and trading of DLT assets

Computer and Scientific