85429878
Sep 22, 2011
Sep 4, 2012
Active Trademark
E-books, computer programs and software featuring educational content for students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; downloadable electronic publications in the nature of educational flashcards in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; online downloadable educational games for electronic devices; online downloadable professional development and other materials for parents and teachers to assist in the teaching of children and students; computer programs and software that create social networks for teachers and parents to communicate best educational practices; computer programs and software that create a platform on which other publishers can attach their educational and assessment software and content
Electrical and Scientific Apparatusthe bringing together, for the benefit of others, a variety of educational and entertaining computer programs and software that can be downloaded onto multiple forms of transmission media including but not limited to mobile phones, tablets, and computers, enabling customers to conveniently view and purchase those computer programs and software
Advertising and BusinessOnline interactive educational games; educational consulting services, namely, consultation in the field of K-12 educational systems; educational assessment services; providing websites featuring educational programs for students and their parents and teachers, namely, providing online instruction in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; interactive learning website, namely, providing on-line interactive children's stories, providing interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for pre-K and elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; education services, namely, interactive programs featuring fictional characters in stories to advance the learning of children in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; incentive award programs to encourage students to learn and achieve academic and learning goals; entertainment services, namely, providing online computer games containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; entertainment services, namely, providing websites featuring games and interactive learning activities; educational services, namely, an educational multimedia program series in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills distributed via various platforms across multiple forms of transmission media
Education and EntertainmentPlatform as a service featuring computerized software platforms for educational, testing, teaching and learning uses, namely, to provide on-line interactive children's stories, provide interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; providing a web hosting platform for educational, assessment, teaching and learning uses; platform as a services (PAAS) featuring computer software platforms that assists students, parents, teachers, school districts and state educational agencies to operate educational content and educational data management systems; platform as a services (PAAS) featuring computer software for and access to educational teaching and learning products and for assessment, namely, providing on-line interactive children's stories, providing interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for pre-K and elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skill
Computer and Scientific