Infant toys; Plush toys; Printing toys; Bendable toys; Mechanical toys; Talking toys; Stuffed toys; Musical toys; Electronic learning toys; Electronic action toys; Player-operated electronic controllers for electronic video game machines; Electronic game equipment with a watch function; Electronic game playing apparatus for social, puzzle, and novelty games.; Electronic interactive board games for use with external monitor; Amusement machines, namely, hand-held electronic game units adapted for use with an external display screen or monitor; Hand-held units for playing electronic games in the nature of online and location-based entertainment; Toy models; Toy animals; Toy figures; Toy robots; Collectable toy figures; PVC toy figures; Positionable toy figures; Toy action figures; Novelty toy face masks; Stuffed toy animals; Toy stuffed animals; Toy musical instruments; Talking electronic press-down toy; Modeled plastic toy figurines; Positionable printed toy figures for use in puzzles; Positionable printed toy figures for use in games; Attachable, wearable, magnetic toy figurines; Toy action figures and accessories therefor; Fidget toys; Squeeze toys; Pet toys; Bath toys; Music box toys; Fantasy character toys; Plastic character toys; Soft sculpture toys; Rubber character toys; Stuffed and plush toys; Smart plush toys; Squeezable squeaking toys; Soft sculpture plush toys; Children's multiple activity toys; Articles of clothing for toys; Children's multiple activity toys sold as a unit with printed books; Toys, namely, puppets and accessories therefor; Chew toys for animals, not edible; Novelty toys for playing jokes; Positionable two dimensional toys for use in games; Party favors in the nature of small toys; Printed positionable toys for use in children's board games; Educational toys for teaching and testing knowledge relating to puzzle solving; Toy, namely, battery-powered computer game with LCD screen which features animation and sound effects; Educational toys in the nature of precut felt shapes, felt boards, and felt images for visual learning and imaginative play; Toys designed to be attached to clothing; Video game machines
Toys and Sporting GoodsEntertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Providing facilities for playing electronic social, puzzle, and novelty games; Electronic games services provided by means of the internet; Entertainment in the nature of a haunted house attraction; Entertainment in the nature of an ongoing television miniseries in the field of comedy; Entertainment services, namely, conducting parties; Entertainment services in the nature of live visual and audio performances by visitors; Conducting live entertainment in the nature of games featuring discovery, puzzle solving, and social activity; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, an ongoing television game show and games of chance to be played at a casino; Providing computer games via internet café; Providing on-line computer games; Conducting live entertainment in the nature of games featuring puzzles, humor, and social activity; Entertainment services, namely, providing an on-line board game; Providing an online syndicated newspaper section featuring games and puzzles; Entertainment in the nature of wordplay games; Providing online augmented reality games; Providing online computer games; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, production and distribution of a game show; Arranging and conducting live, interactive, treasure hunt game adventures; Entertainment services, namely, providing online co-op video games; Multimedia publishing of video game software; Providing online computer games featuring virtual worlds in which users can play for entertainment purposes; Providing recreation facilities with toys and games; Entertainment services, namely, providing massively multiplayer online games (MMOG); Entertainment services, namely, providing online puzzle games; Entertainment in the nature of a GPS-based treasure hunting game; Entertainment services, namely, conducting live-action alternate reality games
Education and Entertainment