Mark Identification

FLAN

Serial Number

98344504

Filing Date

Jan 5, 2024

Trademark by

NEOPLE INC.

Classification Information

Downloadable game software; Recorded game software; Downloadable game software relating to video and computer games played remotely over a communications network; Downloadable computer programs for connecting to remote computers and computer networks; Downloadable computer software and software applications for enabling a user to search for, access and play computer and video games on a host electronic device via a remote mobile electronic device; Downloadable computer software and software applications for synchronizing data between a host electronic device and a mobile electronic device; Downloadable computer software and software applications for streaming digital content from a host electronic device to a remote mobile electronic device; Downloadable computer programs, namely, downloadable virtual reality game software and downloadable game programs; Downloadable computer application software for mobile phones, namely, for installing and playing games on mobile phones; Recorded computer application software for mobile phones, namely, for installing and playing games on mobile phones; Downloadable computer game software, namely, computer game software for use on mobile and cellular phones; Downloadable music files in the field of computer games; Video game cartridges; Pre-recorded music recorded on computer electronic media devices in the field of computer games; Pre-recorded non-musical electronic media in the field of online computer games, namely, pre-recorded video cassettes, digital video discs, digital versatile discs, downloadable audio and video recordings, DVDs, and high definition digital discs; Downloadable animated cartoons; Downloadable electronic publications, namely, magazines in the field of online computer games; Downloadable electronic books in the field of online computer games; Downloadable electronic newspapers in the field of online computer games; Downloadable image files containing cartoons and symbols for display on mobile phones; Downloadable multimedia files containing artwork, text, audio, video, games, and Internet Web links relating to online electronic games, video games and computer games; Digital media, namely, pre-recorded video cassettes, digital video discs, digital versatile discs, downloadable audio and video recordings, DVDs, and high definition digital discs featuring animated cartoons, animated films, and animated television programs; Downloadable instant messaging software; Digital media streaming devices; Downloadable interactive multimedia computer game programs

Electrical and Scientific Apparatus

Paper for household and industrial use; Rubber stamps; Rubber erasers; Printed note books; Printed pamphlets in the field of computer games; Three dimensional animal and plant models for educational purpose; Printed educational publications, namely, booklets and flash cards on a variety of educational disciplines in pre-school through twelfth grade; Drawings; Printed picture postcards; Printed calendars; Printed comic books; Money clips; Note papers; Memo pads; Stationery; Artists' materials, namely, art pads, art paper, artists' brushes, artists' pastels, artists' pens; Printed bromide photographs; Office requisites, namely, office stationery, binders; Photographic prints; Printed timetables; Printed matter, namely, paper signs, books, manuals, curricula, newsletters, informational cards and brochures in the field of computer games; Printed posters; Writing implements; Writing instruments; Pen and pencil boxes; School supplies, namely, stationary, notebooks in the nature of paper notebooks and printed notebooks, pens, binders in the nature of loose-leaf binders, and ring binders, planners being printed day planners, and printed desktop planners, and printed calendars

Paper Goods and Printed Matter

Carry-all bags; Handbags; Bags for sports; School bags; Reusable shopping bags; Travel bags; Tool bags, empty; Pouch baby carriers; Leather cord; Leather suitcases; Leather or leather-board boxes; Unworked or semi-worked leather; Animal skin, namely, moleskin; Imitation leather; Purses; Leather trimmings for furniture; Leashes for animals; Umbrellas; Parasols; Set bags for travel; Wallets

Leather Goods

Containers for household or kitchen use; Mugs; Cups, not of precious metal; Tumblers for use as drinking glasses; Water bottles sold empty; Drinking glasses; Bottles for beverages, sold empty; Drinking cups; Paper cups; Cups; Reusable plastic bottles, sold empty; Plastic cups; Cosmetic utensils, in the nature of thread for eyebrow threading; Toothbrushes; Cleaning tools and washing utensils, namely, cleaning sponges, cleaning cloths, cleaning rags, cleaning brushes; Household containers for foods; Washing brushes; Gloves for household purposes; Portable pots and pans for camping

Housewares and Glass

Bath towels; Non-woven towels; Towels, not of paper; Beach towels; Hand towels; Towel sheets; Face cloths; Kitchen towels of textile; Handkerchiefs of textile; Towels of textile; Cloths for removing make-up; Labels of cloth; Shower curtains of textile or plastic; Table decorations of textile; Quilts; Sleeping bags; Blankets for household pets

Fabrics

Providing temporary use of online non-downloadable video and computer games; Providing online video and computer games; Entertainment services, namely, providing on-line video and computer game services relating to games played remotely over a communications network; Entertainment services, namely, providing on-line video and computer game services that enables a user to search for, access and play computer and video games on a host electronic device via a remote mobile electronic device; Providing on-line computer games; Providing online computer games for access on mobile devices; Providing information in the field of computer games entertainment; Providing information relating to electronic game services; Providing on-line computer games, in which physically remote game players can communicate, play, match with other selected players; Entertainment services, namely, providing of video games that allows users to make, modify, upload, download, share, preview, publish user-created interactive video game contents, music, other media files via global computer network, the Internet, wireless network; Providing on-line non-downloadable electronic publications in the nature of books, magazines, and brochures in the field of computer games; Publication of non-downloadable electronic books and journals on-line; Production, presentation and distribution of animated films, animated television programs, and animated television series; Organization of sports competitions; Planning and arranging of computer game competitions

Education and Entertainment