FIGITAL
Mark Identification

FIGITAL

Serial Number

98135837

Filing Date

Aug 16, 2023

Trademark by

03M! LTD.

Classification Information

Digital collectibles in the nature of downloadable image files, or other media files authenticated by non-fungible tokens (NFTs) and other token technology for use in on-line and off-line virtual worlds, in video games, and in real life and in person events and experiences; Downloadable computer software and programs for accessing, reading, creating, storing, sending, and receiving NFTs and other token technology data using blockchain and other computer technology; Downloadable computer software for managing smart contracts using blockchain technology; Downloadable virtual goods in the nature of image or other media files for use in on-line and off-line virtual worlds, in video games, and in real life and in person events and experiences; Downloadable virtual goods, namely, computer programs featuring digital versions of any real world objects for use in on-line and off-line virtual worlds, in video games, and in real life and in person events and experiences

Electrical and Scientific Apparatus

Business services featuring virtual goods, as well as physical goods for use in on-line and off-line virtual worlds, in video games, and in real life and in person, events and experiences; Providing digital collectibles created with software technology, including photos, artwork, images, music, videos and other media files for customer engagement; Providing incentive reward programs for customers through the issuance and processing of loyalty programs for frequent use of participating businesses; Providing incentive reward programs through issuance and processing of loyalty points for purchase of participating businesses' goods and services; Providing incentive reward programs with loyalty promotions for for use in on-line and off-line, virtual worlds, video games, in real life and in person events and experiences for customer engagement; Providing tickets, access passes and memberships for use in on-line and off-line virtual worlds, in video games, in real life and in person events and experiences; Providing virtual, video game, in real life and in person events and experiences for customer engagement; Provision of on-line and off-line, virtual, in video game, in real life and in person marketplaces for buyers and sellers of downloadable digital photos, artwork, images, music, videos and other media files as well as physical goods authenticated by non-fungible tokens (NFTs) and other token technologies using blockchain technology and other computer technology

Advertising and Business

Authentication of data including NFT and other token technology data in the field of loyalty programs, blockchains, marketplaces, NFTs and other token technology for digital and physical goods using blockchain and other computer technology; Authentication of data including NFT and other token technology data in the field of virtual and physical goods and services using blockchain and other computer technology; Authentication of data including NFT and other token technology data in the field of virtual worlds, video games, and in real life and in person events and experiences using blockchain and other computer technology; Providing temporary use of on-line and off-line, non-downloadable software for accessing, reading, creating, storing, sending NFTs and other token technology data using blockchain and other computer technology; Software as a service (SAAS) services, together with blockchain, NFT and other token technology featuring software for use in marketing, advertising, and payment

Computer and Scientific