Mark Identification

FIBA WOMEN'S BASKETBALL WORLD CUP GERMANY 2026

Serial Number

79430086

Filing Date

May 6, 2025

Trademark by

FÉDÉRATION INTERNATIONALE DE BASKETBALL (FIBA)

Classification Information

Broadcasting services; telecommunications; transmission of information via wireless or cable networks; electronic transmission of data, images and voice messages; digital network telecommunication services; Internet access provider services, namely providing access to the Internet; providing access to search engines and to search portals on the Internet; provision of forums online; providing access to chat rooms and other forums on the Internet; renting and providing access to data banks, particularly online data banks relating to sports; transmission of messages and images by computer, SMS, UMTS (Universal Mobile Telecommunications System) and WAP; broadcasting of films, television programs, videos, radio programs, also via the Internet; broadcasting of radio or television programs relating to sports or sporting events; streaming of video and audio material via the Internet; streaming of e-sports events.

Telecommunications

Sporting and cultural activities; organization of events and competitions in the field of basketball; ticket booking for sporting and cultural activities; customer reception services in the context of entertainment services, including providing admission tickets for sporting or recreational events; entertainment; entertainment services relating to or provided during sporting events; entertainment services in the nature of public projections of sports events; education; training; providing online publications, also via the Internet; entertainment services provided via the television, radio and Internet; interactive entertainment services; providing games, including electronic games via the Internet; providing interactive multi-player computer games via the Internet and electronic communication networks; electronic game competitions organized online via the Internet; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services providing non-downloadable virtual goods for use in virtual environments; organization of lotteries; organization of contests; betting and gaming services in relation to or in connection with sports, also via the Internet; production, presentation and rental of films, audio and video recordings; movie studio services; provision of cinema facilities; motion picture entertainment services; amusement park services; information services relating to sports and sporting events, including providing information online via data banks, on the Internet and via satellite or cable networks, by mobile or wireless telephone; publication of statistics; publication of statistics or other information relating to sporting performances; timing services relating to sporting events.

Education and Entertainment