Entertainment services, namely, providing on-line, non-downloadable virtual items in the nature of characters, buildings, vehicles, plants, animals, clothing, building materials, land, household goods, weapons, armor, tools, food, drinks, currency, and furniture for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes
Education and Entertainment