97147282
Nov 29, 2021
Oct 31, 2023
WORLD WIDE SCHOLASTIC ESPORTS FOUNDATION INC
Active Trademark
Downloadable computer game software for use on mobile and cellular phones; Downloadable game software
Electrical and Scientific ApparatusCoordination of recreational sporting opportunities for individuals who wish to participate in electronic sports (esports) and video gaming leagues for recreational game playing purposes
Advertising and BusinessProviding temporary use of non-downloadable video games; providing on-line computer games; entertainment in the nature of e-sports competitions; entertainment services, namely, conducting live entertainment in the nature of video games being played by others; entertainment services in the nature of on-line, live competitions in the nature of video games being played by others; providing news and information in the nature of statistics, scores, highlights, rankings, analysis, predictions and trivia in the field of sports and electronic sports (esports); conducting and organization of electronic sports (esports) and video gaming league tournaments for recreational game playing purposes; educational services, namely, providing instructional classes in the fields of science, technology, engineering and mathematics (STEM) activities, coding, engineering, engineering design, virtual reality, robotics, social emotional learning skills, teamwork, communication, and collaboration, and the use of such learning and experiences to help define STEM-based career pathways; providing temporary use of non-downloadable video games for educational purposes in the fields of field of science, technology, engineering and mathematics (STEM) activities, coding, engineering, engineering design, virtual reality, robotics, social emotional learning skills, teamwork, communication, and collaboration, and the use of such learnings and experiences to help define STEM-based career pathways
Education and EntertainmentProviding temporary use of online non-downloadable game software; platform as a service (PAAS) featuring computer software platforms for providing interactive virtual instructional classes and events in the fields of science, technology, engineering and mathematics (STEM) activities, coding, engineering, engineering design, virtual reality, robotics, social emotional learning skills, teamwork, communication, and collaboration, and the use of such learnings and experiences to help define STEM-based career pathways; providing temporary use of non-downloadable software for playing games, and providing online non-downloadable game software for educational purposes in the fields of fields of science, technology, engineering and mathematics (STEM) activities, coding, engineering, engineering design, virtual reality, robotics, social emotional learning skills, teamwork, communication, and collaboration, and the use of such learnings and experiences to help define STEM-based career pathways; providing temporary use of non-downloadable game software via a website
Computer and Scientific