Entertainment services in the nature of organizing multi-player trivia and sports-knowledge competitions provided via a second screen experience that allows fans to interact in near-real time related to televised sporting events, through television and mobile media applications
Education and Entertainmentcomputer services, namely, creating an on-line community for registered users to participate in near-real time in multi-player trivia and sports-knowledge competitions related to televised sporting events in the nature of providing a second screen experience that allows fans to interact through television and mobile media applications
Computer and Scientific