FANBOY
Mark Identification

FANBOY

Serial Number

88710647

Filing Date

Nov 29, 2019

Registration Date

Mar 31, 2020

Trademark by

MEARS MEDIA GROUP

Active Trademark

Classification Information

Entertainment services by a musical artist and producer, namely, musical composition for others and production of musical sound recordings; Entertainment services in the nature of development, creation, production, distribution, and post-production of film, short film, movies, music, songs, albums, web series and digital comics; Entertainment services in the nature of live audio performances by a DJ and musical band, or costumed characters; Entertainment services in the nature of live visual and audio performances by an actor; Entertainment services in the nature of live visual and audio performances by a DJ and musical band; Entertainment services in the nature of live visual and audio performances, namely, musical, variety, news and comedy shows; Entertainment services in the nature of presenting live musical performances; Entertainment services in the nature of production of films and short films; Entertainment services in the nature of recording, production and post-production services in the field of music; Entertainment services in the nature of production of films, short films, and audio stories in the nature of musical videos, and providing webcasts in the fields of music, digital currency, multiverse theory, simulation theory, cryptocurrency, block chain technology, and future technology; Entertainment services, namely, an ongoing series featuring animation provided through webcasts and cable television; Entertainment services, namely, conducting alternate reality games via the internet; Entertainment services, namely, displaying a series of films; Entertainment services, namely, live appearances by a costumed or robot character; Entertainment services, namely, personal appearances by a costumed or robot character; Entertainment services, namely, production of computer-generated imagery for use in motion pictures; Entertainment services, namely, production of special effects including model-making services, computer-generated imagery and computer-generated graphics for the production of motion pictures, videos, and movie trailers; Entertainment services, namely, providing advice and information for music, video and film concept and script development; Entertainment services, namely, providing information about a recording artist via an online network; Entertainment services, namely, providing non-downloadable playback of music via global communications networks; Entertainment services, namely, providing on-line, non-downloadable virtual gaming for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing ongoing webisodes featuring humans interacting with animated characters via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing webcasts in the field of multiverse theory, simulation theory, philosophy, cryptocurrency, time travel, business, securities and technology; Entertainment services, namely, televised appearances by a costumed or robot character; Entertainment services, namely, the provision of continuing talk shows featuring human and animated characters delivered by webcasts and cable television; Entertainment and education services in the nature of a series of short shows featuring humans interacting with animations distributed to mobile handsets, which may include video, text, photos, illustrations or hypertext; Entertainment information services, namely, providing information and news releases about a musical artist; Educational and entertainment services, namely, a continuing programs about multiverse theory, simulation theory and game theory accessible by means of webcasts and cable television; Educational and entertainment services, namely, providing motivational and educational speakers in the field of self- and personal improvement; Educational and entertainment services, namely, providing motivational speaking services in the fields of multiverse theory, simulation theory, philosophy, cryptocurrency, business, securities and technology; Multimedia entertainment services in the nature of development, production and post-production services in the fields of video and films; Multimedia entertainment services in the nature of recording, production and post-production services in the fields of music, video, and films

Education and Entertainment