EYIIYE
Mark Identification

EYIIYE

Serial Number

88168392

Filing Date

Oct 25, 2018

Registration Date

Jun 4, 2019

Trademark by

SHENZHEN YIFEIFEI NETWORK TECHNOLOGY CO.LTD.

Active Trademark

Classification Information

Apparatus for electronic games adapted for use with an external display screen or monitor; Apparatus for electronic games other than those adapted for use with an external display screen or monitor; Board games; Darts; Dice; Dolls; Elbow guards for athletic use; Equipment for playing a vertical hoop target game; Equipment sold as a unit for playing a memory game; Equipment sold as a unit for playing action type target games; Equipment sold as a unit for playing board games; Equipment sold as a unit for playing card games; Equipment sold as a unit for playing craps games; Fish hooks; Game equipment set sold as a unit comprised primarily of a playing board and playing cards and also including rules of play, dry erase boards and erasers, markers, a timer and T-shirts; Game equipment sold as a unit for playing mind-body emotional and psychological games for adult couples and individuals; Game equipment, namely, chips; Game equipment, namely, three-dimensional modular pieces for assembly to resemble miniature terrain; Gaming equipment, namely, game wheels; Jigsaw puzzles; Knee guards for athletic use; Marionettes; Novelty noisemaker toys for parties; Novelty vampire teeth; Shoulder pads for athletic use; Toy aircraft; Toy animals; Toy boxes; Toy building structures and toy vehicle tracks; Toy cars; Toy food; Toy for pets; Toy furniture; Toy guns; Toy houses; Toy jewelry; Toy LED light sticks; Toy masks; Toy mobiles; Toy models; Toy pistols; Toy robots; Toy scooters; Toy tools; Toy vehicles; Archery implements; Balls for games; Body-building apparatus; Children's multiple activity toys; Christmas trees of synthetic material; Craps game playing equipment; Craps tables; Desktop toy sports games; Electronic game equipment with a watch function; Electronic novelty toys, namely, toys that electronically record, play back, and distort or manipulate voices and sounds; Electronic game playing apparatus for action-type target games, directing player action in running race games; Fishing lines; Fishing tackle; Flippers for swimming; Game apparatus, namely, bases, bats, and balls for playing baseball-like indoor and outdoor games; Game apparatus, namely, bases, bats, and balls for playing indoor and outdoor games; Hangers for Christmas tree ornaments; Manually-operated exercise equipment for physical fitness purposes; Model toy vehicles; Playing cards; Puppets; Smart electronic toy vehicles; Smart robot toys; Stuffed toy bears; Teddy bears; Toy building blocks; Toys for domestic pets; Two and three dimensional positionable toy figures sold as a unit with educational books; Water toys

Toys and Sporting Goods