EYECANDYLAB
Mark Identification

EYECANDYLAB

Serial Number

88696936

Filing Date

Nov 18, 2019

Registration Date

Nov 2, 2021

Trademark by

ACCEDO BROADBAND AB

Active Trademark

Classification Information

Downloadable Augmented Reality (AR) software for use in mobile devices for integrating electronic data with real world environments for the purpose of training and simulations; downloadable Augmented Reality (AR) software for use in mobile devices for integrating electronic data with real world environments for the purpose of scientific research; downloadable Augmented Reality (AR) software for use in mobile devices for integrating electronic data with real world environments for the purpose of advertising and marketing; downloadable Augmented Reality (AR) software for use in mobile devices for integrating electronic data with real world environments for the purpose of providing retail store services; downloadable Augmented Reality (AR) software for use in mobile devices for integrating electronic data with real world environments for the purpose of playing games; downloadable Augmented Reality (AR) reality software for training and simulations; downloadable Augmented Reality (AR) software for scientific research; downloadable Augmented Reality (AR) software for advertising and marketing; downloadable Augmented Reality (AR) software for playing games; downloadable Augmented Reality (AR) software for providing online retail store services; downloadable Augmented Reality (AR) software for retail store services; recorded software for Augmented Reality (AR) integration with video content

Electrical and Scientific Apparatus

Communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; Streaming of audio, visual and audiovisual material via a global computer network; Telecommunication consultation in the nature of technical consulting in the field of audio, text and visual data transmission and communication

Telecommunications

Providing online Augmented Reality (AR) games

Education and Entertainment