EXQ
Mark Identification

EXQ

Serial Number

87421362

Filing Date

Apr 22, 2017

Registration Date

Nov 27, 2018

Trademark by

EXQ LLC

Active Trademark

Classification Information

Entertainment and educational services, namely, providing online games, and questionnaires designed to improve executive functions, learning to learn, prospective memory, attention, cognitive abilities; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve executive functions such as sustained attention and impulse control, working memory, emotional management, task management, organization/planning/prioritization, time management, goal-directed persistence, flexibility, and metacognition and social skills in the context of education, everyday life skills and social setting, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing brain training games on-line and in mobile wireless form; Education services, namely, providing online educational testing for assessing and diagnosing executive functions in children, adolescents and adults

Education and Entertainment

Software as a service (SAAS) services featuring software for providing online computer games that help maintain an active brain and thus improve executive functions such as sustained attention and impulse control, working memory, emotional management, task management, organization/planning/prioritization, time management, goal-directed persistence, flexibility, and metacognition and social skills in the context of education, everyday life skills and social setting, and that provide a variety of cognitive benefits that positively impact quality of life; Software as a service (SAAS) services featuring software for providing online games, questionnaires, and videos designed to improve executive functions, learning to learn, prospective memory, attention, cognitive abilities; providing temporary use of non-downloadable cognitive stimulation computer programs that improve executive functions, learning to learn, prospective memory, attention, cognitive abilities; providing temporary use of non-downloadable cognitive stimulation computer programs that help maintain an active brain and thus improve executive functions such as sustained attention and impulse control, working memory, emotional management, task management, organization/planning/prioritization, time management, goal-directed persistence, flexibility, and metacognition and social skills in the context of education, everyday life skills and social setting, and that provide a variety of cognitive benefits that positively impact quality of life; providing non-downloadable videos designed to improve executive functions, learning to learn, prospective memory, attention, cognitive abilities

Computer and Scientific