ERUPTRICITY
Mark Identification

ERUPTRICITY

Serial Number

97634729

Filing Date

Oct 17, 2022

Trademark by

EMMET E. MITCHELL II

Classification Information

Downloadable virtual goods, namely, computer programs featuring, namely, art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, phones, photographs, posters, sports equipment, sporting goods, toys, trading cards), in each case, for use online and in virtual worlds; Virtual and digital interactive representations of EMMET E MITCHELL II for use in virtual experiences and the metaverse; Multimedia files, audio recordings, video recordings and image files containing content, artwork, text, audio, and video relating to EMMET E MITCHELL II, in each case, stored in digital wallets and authenticated by non-fungible tokens (NFTs); Downloadable computer applications, browser extensions, widgets, emoticons, badges, images, game software enhancements and components, in each case, featuring general consumer merchandise; Downloadable digital assets and electronic data files provided with non-fungible tokens (NFTs) and other crypto collectibles and blockchain-based non-fungible assets; Downloadable computer software for allowing users inside virtual worlds, video games, and the metaverse to communicate with each other, play games, take photographs, teach and learn basketball, engage in other virtual experiences and utilize virtual goods and items for use in online virtual worlds; Visual recordings and audiovisual recordings featuring music and animation

Electrical and Scientific Apparatus

Printed sports trading cards

Paper Goods and Printed Matter

Baseball caps and hats; Baseball shoes; Baseball uniforms; Clothing, namely, shirts, tops, skirts, pants, shorts, bottoms, socks, dresses, jackets, hoodies, sauna suits, bodysuits, gym suits, swim wear, robes, underwear, loungewear; ties and scarves; gloves; sweat bands; arm bands as sweat bands; headwear; visors being headwear, clothing belts, and footwear; Footwear, excluding orthopedic footwear; Jerseys being clothing; T-shirts; Athletic footwear; Graphic T-shirts; Sports jerseys and breeches for sports

Clothing

Baseball and softball throwing aid in the nature of a glove; Baseball bases; Baseball bat bags; Baseball bat cases; Baseball bats; Baseball bats and baseball batting tees; Baseball batting cage nets; Baseball batting gloves; Baseball batting tees; Baseball glove bags; Baseball gloves; Baseball hand guards; Baseball mitts; Baseball pitching screens; Baseball sliding mitts; Baseball training gloves; Baseballs; Baseballs; Game apparatus, namely, bases, bats, and balls for playing baseball-like indoor and outdoor games; Sports training apparatus featuring a baseball bat, ball, and a tee for improving bats swings; Stuffed and plush toys

Toys and Sporting Goods

Retail store services featuring sporting goods, virtual goods, namely, footwear, clothing, headwear, eyewear, bags, backpacks, sports equipment, art, toys and accessories for use online; online retail store services featuring virtual merchandise, namely, footwear, clothing, headwear, bags, backpacks, sports equipment, art, toys and accessories; provision of an online marketplace for buyers and sellers of downloadable digital art images, music and video clips authenticated by non-fungible tokens (NFTs); Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with baseball; Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with an awards program, a sports competition and sporting activities; Promotion of goods and services through sponsorship of sports events; Retail sporting goods stores

Advertising and Business

Audio and video broadcasting services over the Internet in the field of sports, children's entertainment, action, adventure, and animation; Electronic transmission and streaming of digital media content for others via global and local computer networks; Streaming of audio, visual and audiovisual material via a global computer network

Telecommunications

Baseball camps; Providing a website featuring entertainment information; Arranging and conducting youth sports programs in the field of baseball; Entertainment in the nature of baseball games; Entertainment services in the nature of fantasy baseball leagues; Entertainment services, namely, providing on-line, non-downloadable virtual and digital art, avatars, emotes, beverages, collectible coins, clothing, headwear, footwear, eyewear, headphones, jewelry, watches, books, comics, bags, games, home goods, photographs, posters, phones, sports equipment, sporting goods, toys, trading cards, in each case, for use in virtual environments; Providing a website featuring non-downloadable photographs and videos featuring EMMET E MITCHELL II; Providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking; Organizing, conducting and hosting events, exhibitions, expositions, sporting events, trainings and conferences for commercial purposes in the interactive entertainment, virtual reality, sports and video game entertainment industries; Virtual basketball courts, gyms, parks and recreational facilities for playing sports, sports training in the metaverse and virtual worlds for use in virtual environments created for entertainment purposes; Organization of baseball games; Organizing, conducting and operating baseball tournaments; Sports training services in the field of baseball

Education and Entertainment

Providing temporary use of non-downloadable cloud-based software for uploading, modifying, sharing, viewing, displaying, transmitting, publishing, storing, managing, verifying, authenticating and communicating virtual reality content, augmented reality content, mixed experiences, content and information, digital collectibles, digital tokens, digital files, images, sound recordings, video recordings, and virtual objects; Providing temporary use of non-downloadable software for users to experience virtual reality, augmented reality and mixed reality visualization, manipulation and immersion; Creating and hosting an online community for users to access, create, publish and experience in metaverse platforms; Creating and hosting an online community featuring game and non-game worlds, online universes, and metaverse environments, and virtual and digital goods for therein; Providing temporary use of online non-downloadable file sharing software

Computer and Scientific

Licensing of intellectual property

Personal