90647025
Apr 15, 2021
Apr 11, 2023
Active Trademark
Business consulting and advisory services to others in the music, sports, e-sports, gaming, television, motion pictures, and technology industries; production of advertising materials for dissemination via the internet; Business consulting services, namely, providing assistance in development of business strategies and creative ideation in the music, sports, e-sports, gaming, podcasts, television, motion pictures, and technology industries; charitable services in the nature of coordinating of the procurement and distribution of food and clothing donations from the general public to charitable organizations that focus on social welfare, education, sports, entertainment and technology; Charitable services, namely, organizing and conducting food and clothing drives for the benefit of needy persons
Advertising and BusinessEntertainment services in the nature of live visual and audio performances, namely, musical, variety, news, and e-sports shows; Multimedia entertainment services, namely, providing development, creation, production, distribution, and post-production of music, motion pictures, television shows, podcasts, webisodes, and multimedia entertainment content in the nature of online programs featuring e-sports, gaming, music, culture, and social commentary; Entertainment services, namely, providing online audio and audio visual podcasts, ongoing webisodes, and television shows featuring commentary in the field of sports, e-sports, gaming, and music; Entertainment services, namely, providing hosting and master of ceremony services for others in the sports, entertainment, gaming, and technology industries; Education and entertainment services, namely, providing audio visual podcasts in the field of sports, e-sports, gaming, technology, news, culture, and current events; Consulting services in the field of hosting social entertainment events; Entertainment services, namely, providing podcasts in the field of music, sports, e-sports, gaming, podcasts, television, motion pictures, and technology industries; Production of online content in the nature of music, podcasts, television, motion pictures, and film, video, and audio recordings in the field of sports, e-sports, gaming, and technology industries; Charitable services, namely, providing toys to needy children; Charitable services, namely, providing backpacks filled with school supplies to needy persons
Education and Entertainment