ENTROPY 2099
Mark Identification

ENTROPY 2099

Serial Number

97847483

Filing Date

Mar 20, 2023

Trademark by

FUNPLUS INTERNATIONAL AG

Classification Information

Downloadable computer game programs; Downloadable interactive video game programs; Downloadable computer software to enable the uploading, posting, showing, displaying and sharing of information in the fields of virtual communities, electronic gaming and entertainment via the Internet and other communications networks with third parties; Downloadable electronic game software and computer game software downloadable from global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; Downloadable music files; Downloadable image file containing artwork, text, audio, video, games and internet web links relating to computer games and entertainment activities related to gaming; Downloadable electronic publications in the nature of journals in the field of computer games and entertainment activities related to gaming; Downloadable software for playing e-sport games; Downloadable computer application software for playing e-sport games; Downloadable mobile applications for playing e-sport games; Downloadable computer programs to access, view and remotely participate in interactive television, interactive games and interactive competitions; Downloadable video, audio and image files featuring e-sport information and news; Video disks and video tapes with recorded animated cartoons; Pre-recorded DVDs featuring information relating to games and recreational gaming; Downloadable image file containing artwork, text, audio, video, games and internet web links relating to sporting and cultural activities; Gaming headsets for use in playing video games

Electrical and Scientific Apparatus

Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online non-downloadable computer games that may be accessed via mobile devices; Entertainment services, namely, providing online non-downloadable computer games, online non-downloadable enhancements for computer games, online non-downloadable computer game applications and information relating to computer games and game enhancements via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; Providing online entertainment information in the fields of entertainment, virtual communities and games, social networking, blogging, computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices, all for entertainment purposes; Organization of electronic game competitions; Organization of e-sports competitions; Entertainment and educational services, namely, conducting of e-sport competitions and incentive award programs to recognize, reward and encourage individuals and groups to enhance personal development, self-realization, and participate in charitable, philanthropic, voluntary, public and community services, humanitarian activities and the exchange of creative work results, none of the foregoing related to business; Entertainment in the nature of e-sports competitions; Entertainment, namely, organizing on-line exhibitions and conferences in the fields of electronic sports; Provision of online entertainment information relating to electronic game users; Provision of online entertainment information relating to computer game software and enhancements for computer games; Providing information in the field of e-sports news from searchable directories and databases of information, that include text material, electronic documents, databases, graphics and audiovisual information accessible via computer and communication networks; Provision of online non- downloadable electronic publications, namely, newsletters, books, magazines, and manuals in the field of e-sports; Publication of diaries on the internet, namely, online publication of non-downloadable weblogs in the field of e-sports and video games, except for promotional purposes; Educational services, namely, providing online instruction in the fields of computer game entertainment, creating virtual communities, social networking, blogging, computer games, and using enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; Educational services, namely, providing online courses of instruction in the fields of computer game entertainment, creating virtual communities, social networking, blogging, computer games, and using enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices; Arranging and conducting of conferences in the fields of computer game entertainment, creating virtual communities, social networking, blogging, computer games, and using enhancements for computer games, online games, and game applications; Training services in the field of e-sports

Education and Entertainment