EMOVA DIGITAL HUMAN INTERACTIONS
Mark Identification

EMOVA DIGITAL HUMAN INTERACTIONS

Serial Number

97786750

Filing Date

Feb 8, 2023

Trademark by

EMOVA

Classification Information

Downloadable and recorded virtual reality software for providing multi-user access to a virtual fitting service in extended reality virtual environments, namely, virtual worlds; Downloadable computer application software for creating and using avatars and digital doubles and digital humans and digital twins, symbols, graphic icons, images representing or not representing individuals, graphical representations of people, places and objects that can be uploaded, shared and transmitted through multimedia messaging (MMS), text messaging (SMS), electronic mail, chat rooms, global computer networks, telecommunication networks and extended reality virtual environments, namely, virtual worlds; Downloadable and recorded virtual products, namely computer programs featuring avatars and digital twins and digital humans and digital doubles, which allows virtual fitting of luxury products and fashion items, namely, clothing items, jewelry, piercings, make-up products, haircuts, hair coloring, beards and mustaches, logos and emoticons, for use in online virtual, augmented and extended reality environments, namely, virtual worlds for entertainment, product promotion, videoconferencing or medical communications; Downloadable software for creating, modifying and manipulating virtual environments, avatars, digital twins, double humans, digital humans, the functions and characteristics avatars, digital twins, double humans, and digital humans, virtual objects and virtual third party consumer products simulated in extended reality virtual and augmented environments, namely, virtual worlds; Downloadable computer software for enabling the use of avatars to virtually try on products, specifically, clothing, jewelry, piercings, make-up, haircuts, hair coloring, beards and mustaches, logos and emoticons in virtual extended reality environments, namely, virtual worlds, or to simulate situations, specifically, games, medicine or communications, namely, video conferencing; Audio and video recordings featuring games for virtual reality, augmented reality, mixed reality, mixed reality and hybrid reality; Downloadable image files containing avatars, clothing, jewelry, piercings, make-up, haircuts, hair colorings, beards, mustaches, logos and emotions; Downloadable volumetric image files, namely, light field images of humans; Volumetric image scanners for light field image; Hologram apparatus

Electrical and Scientific Apparatus

Advertising, including promotion of third-party virtual products, namely, clothing items, jewelry, piercings, tattoos, make-up products, tools and toys for use in online virtual environments, virtual reality environments, namely, virtual worlds, and extended virtual reality environments, mixed and hybrid reality environments, through promotional exhibitions for the virtual fitting of the aforementioned products and logos by avatars, digital humans, and digital doubles; Online retail store services featuring virtual third party products, namely, clothing, jewelry, piercings, tattoos, make-up products, tools and toys for use in online virtual environments and extended reality virtual environments, namely, virtual worlds to promote the aforementioned products; Online retail store services featuring virtual goods, namely, avatars, digital twins, digital humans, and accessories, namely, clothing accessories, jewelry, piercings, tattoos, for avatars, digital twins and digital humans for use in online virtual environments

Advertising and Business

Design and development of interactive multimedia software and for extended reality virtual environment software, namely, software for virtual worlds; Virtual reality and augmented reality software design and development services; Graphic art design services; Computer graphics services; Graphic design service for creating avatars, digital twins, digital humans, digital doubles, and accessories for avatars, namely, items of clothing, jewelry, piercings, tattoos, make-up products, haircuts, hair, hair coloring, tools, toys, logos and emoticons used in connection with avatars; Computer programming, namely, technical design services of avatars, digital twins, digital humans, digital doubles, and for avatars, namely, items of clothing, jewelry, piercings, tattoos, make-up products, haircuts, hair, hair coloring, tools, toys, logos and emoticons used in connection with avatars; Graphic design, namely, animation, simulation, visualization of avatars for use in extended reality virtual environments, namely, virtual worlds; Computer programming, namely, technical creations of avatars for use in extended reality virtual environments, namely, virtual worlds; Computer graphics design services, namely, character rigging, face rigging, character modeling and face modeling, for use in the creation, development, production and operation of animations and visualizations in linked interactive worlds and non-gaming, virtual reality, augmented reality, mixed reality and extended reality environments; Volumetric image scanning services for humans, animals and objects for the creation of characters or digital representations; Providing online non-downloadable virtual reality software for providing multi-user access to a virtual fitting service in extended virtual reality environments, namely, virtual worlds; Providing online non-downloadable computer application software that allows users to create and use avatars, digital doubles, digital humans, digital twins, symbols, graphic icons, images representing or not representing individuals, graphical representations of peoples, places and objects that can be uploaded, shared and transmitted through multimedia messaging (MMS), text messaging (SMS), electronic mail, chat rooms, global computer networks, telecommunication networks and extended virtual reality environments, namely, virtual worlds; Providing on-line non-downloadable software for creating, modifying and manipulating virtual environments, avatars, digital twins, double humans, and digital humans, the functions and characteristics of the avatars, digital twins, double humans, and digital humans, virtual objects, and virtual third party consumer products simulated in extended reality virtual and augmented environments, namely, virtual worlds; Providing on-line non-downloadable software for enabling the use of avatars to virtually try on products, specifically, clothing, jewelry, piercings, make-up, haircuts, hair coloring, beards, mustaches, logos and emoticons in virtual extended reality environments, namely, virtual worlds, or to simulate situations, specifically, games, medicine, or communications, namely, video conferencing; Development and design of virtual reality software for the creation of virtual stores, virtual retail stores, and virtual exhibition of products and accessories, namely, clothing accessories, jewelry, piercings, tattoos

Computer and Scientific