EMILIO PUCCI
Mark Identification

EMILIO PUCCI

Serial Number

79361302

Filing Date

Oct 10, 2022

Trademark by

EMILIO PUCCI INTERNATIONAL S.R.L.

Classification Information

Downloadable or recorded software for accessing, buying, renting, sharing, trading, creating, viewing, managing, using, interacting with virtual goods, namely, candles, eyewear, electronic devices, horological and chronometric instruments, jewelry, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headwear, games, toys, gymnastic and sporting goods, physical exercise equipment, artwork, digital collectibles; downloadable or recorded augmented reality software for accessing, buying, renting, sharing, trading, creating, viewing, managing, using, interacting with virtual goods, namely, candles, eyewear, electronic devices, horological and chronometric instruments, jewelry, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headwear, games, toys, gymnastic and sporting goods, physical exercise equipment, artwork, digital collectibles; downloadable or recorded virtual reality software for accessing, buying, renting, sharing, trading, creating, viewing, managing, using, interacting with virtual goods, namely, candles, eyewear, electronic devices, horological and chronometric instruments, jewelry, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headwear, games, toys, gymnastic and sporting goods, physical exercise equipment, artwork, digital collectibles; downloadable computer game software featuring virtual goods, namely, candles, eyewear, electronic devices, horological and chronometric instruments, jewelry, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headwear, games, toys, gymnastic and sporting goods, physical exercise equipment, artwork, digital collectibles for use in online virtual worlds; downloadable virtual goods in the nature of image files of candles, eyewear, electronic devices, horological and chronometric instruments, jewelry, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headwear, games, toys, gymnastic and sporting goods, physical exercise equipment, artwork, digital collectibles, for use in online virtual environments; downloadable or recorded computer software for authentication of virtual goods using blockchain based software technology; downloadable image files of candles, eyewear, electronic devices, horological and chronometric instruments, jewelry, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headwear, games, toys, gymnastic and sporting goods, physical exercise equipment, artwork, digital collectibles authenticated by non-fungible tokens (NFTs); downloadable mobile applications for accessing, buying, renting, sharing, trading, creating, viewing, managing, using, interacting with virtual goods, namely candles, eyewear, electronic devices, horological and chronometric instruments, jewelry, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headwear, games, toys, gymnastic and sporting goods, physical exercise equipment, artwork, digital collectibles; digital collectibles in the nature of downloadable digital files of containing artwork relating to fashion authenticated by non-fungible tokens (NFTs); downloadable software for generating cryptographic keys for receiving and spending cryptocurrency; downloadable computer software used as a digital wallet; virtual reality headsets; virtual reality glasses

Electrical and Scientific Apparatus

Games, toys and playthings, namely dice games, arcade games, chess games, checkers games, backgammon games, card games, puzzle board games, toy stuffed animals, toy model cars, stuffed toy bears, pop up toys, dolls, doll clothing; gymnastic and sporting articles, namely gymnastic apparatus, springboards for gymnastic, gymnastic benches, gymnastics rings, gymnastic horizontal bars, pommel horses for gymnastic; sporting and physical exercise equipment, namely exercise benches, exercise steppers, exercise balls, exercise wrist weights, hoops for exercise; baseball gloves; appliances for gymnastics; arm guards for sports use; bags adapted for carrying sporting articles; ball nets; balls for sports; punching bags; face masks for sports, namely, fencing and umpires' masks; Stationary exercise bicycles; volley balls; volleyball game playing equipment; jump ropes; kites; skis; climbing skins for use with touring skis; ski bindings; ski boards; ski bags; ski cases; ski covers; snowshoes; snowboards; snow sleds for recreational use; body boards; surf boards; surf skis; surfboards covers; fitted protective covers specially adapted for skis; sole coverings for skis; luges; golf bags; golf irons; golfing gloves; golf club covers; rackets; table tennis tables; table tennis bats; table tennis nets; tennis balls, tennis rackets; tennis nets; tennis racket covers; swimming flippers, swimming belts, swimming jackets, swimming boards, swimming gloves, swimming floats; flippers for diving; inflatable swimming floats; inflatable swimming pools; kiteboards; sail boards; skim boards; wake boards; water skis

Toys and Sporting Goods

Retail store services and on-line retail store services featuring virtual goods, namely, candles, eyewear, accessories for electronic devices, horological and chronometric instruments, jewelry items, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headgear, accessories for apparel, games, toys and playthings, gymnastic and sporting articles, sporting and physical exercise equipment, art objects, digital collectibles and non-fungible tokens for use in online virtual worlds; promotion and advertising of virtual goods, namely, candles, eyewear, accessories for electronic devices, horological and chronometric instruments, jewelry items, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headgear, accessories for apparel, games, toys and playthings, gymnastic and sporting articles, sporting and physical exercise equipment, art objects, digital collectibles, non-fungible tokens; online auction services featuring goods authenticated by non-fungible tokens (NFTs); online auction services featuring virtual goods, namely, candles, eyewear, accessories for electronic devices, horological and chronometric instruments, jewelry items, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headgear, accessories for apparel, games, toys and playthings, gymnastic and sporting articles, sporting and physical exercise equipment, art objects; providing an online marketplace for buyers and sellers of goods authenticated by non-fungible tokens (NFTs); providing an online marketplace for buyers and sellers of virtual goods, namely, candles, eyewear, accessories for electronic devices, horological and chronometric instruments, jewelry items, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headgear, accessories for apparel, games, toys and playthings, gymnastic and sporting articles, sporting and physical exercise equipment, art objects; organization of physical, on line or virtual fashion shows for promotional purposes

Advertising and Business

Entertainment services, namely, providing on-line, non-downloadable virtual candles, eyewear, electronic devices, horological and chronometric instruments, jewelry, furniture and furnishings, tableware, household linen, stationery, leather goods, clothing, footwear, headwear, games, toys, gymnastic and sporting goods, physical exercise equipment, artwork, digital collectibles for use in virtual environments created for entertainment purposes; on-line gaming services in the nature of virtual reality games; entertainment services in the nature of organizing, arranging, and hosting physical, on line or virtual fashion shows and social entertainment events

Education and Entertainment

Providing temporary use of online non-downloadable computer software for trading, viewing, storing, and managing virtual goods, digital collectibles and non-fungible tokens; user authentication services using blockchain technology for online software applications

Computer and Scientific