88575627
Aug 12, 2019
Oct 13, 2020
Active Trademark
Entertainment services in the nature of a virtual or augmented reality experience wherein users interact locally or over distance for collaborative, competitive, recreational, leisure, team building training or entertainment purposes in their choice of offered attractions, and tech based social gaming; Entertainment services and individual or corporate events, namely, organizing and conducting social entertainment events in the nature of dining, parties, games, digital sports, adventure challenges, and role play games; Educational services, namely, conducting training programs in the field of problem solving, play, role play, digital sports, team building activities, camp activities, youth activities, and adventure activities
Education and Entertainment