Educational services, namely, conducting programs in the field of online games and questionnaires designed to improve learning, memory, attention, perception, cognitive abilities, processing speed, vocabulary and wellness; Educational services, namely, providing online games and questionnaires in the fields of learning, memory, attention, perception, cognitive abilities, processing speed, vocabulary and wellness; Educational services, namely, providing on-line games and questionnaires in the field of learning, memory, attention, perception, cognitive abilities, processing speed, vocabulary and wellness; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable electronic games
Education and Entertainment