EDUQUEST
Mark Identification

EDUQUEST

Serial Number

79165712

Filing Date

Dec 1, 2014

Registration Date

Apr 5, 2016

Trademark by

EDU-CONSULTING INTERNATIONAL LTD

Classification Information

Teaching and instructional apparatus and instruments, namely, manipulative blocks, cubes, tangrams, shapes, cards, mats, magnetic materials and mirrors used as teaching aids for the visualization and deeper understanding of math, language, arts, social awareness and science concepts as well as for developing general cognitive, psycho-social and motor skills; educational computer software featuring instruction in math, language, arts, social awareness and science as well as developing general cognitive, psycho-social and motor skills; educational software for children; interactive computer software for use in teaching children

Electrical and Scientific Apparatus

Electronic games for the teaching of children; portable games with light emitting diode (LED) displays; portable games with liquid crystal displays; computer games consoles for use with an external display screen or monitor; electronic games consoles adapted for use with an external display screen or monitor; electronic controllers for computer and video game consoles; electronic educational game machines for children; toy building blocks capable of interconnection; board games; video game consoles; dolls; educational card games; playing cards; manipulative puzzles

Toys and Sporting Goods

Arranging and conducting of classes in the fields of math, language, arts, social awareness and science; arranging and conducting of tutorials in the fields of math, language, arts, social awareness and science; Development and dissemination of printed educational materials of others in the nature of syllabuses, course materials, study guides and assessments, in the fields of math, language, arts, social awareness and science; providing on-line courses, seminars and workshops training in the fields of math, language, arts, social awareness and science via a global computer network; educational and training services, namely, providing training courses and workshops in the fields of math, language, arts, social awareness and science via computer games; electronic game services provided by means of the internet and mobile telephone; providing on-line educational games in the fields of math, language, arts, social awareness and science; early childhood instruction; teaching in the fields of reading, writing, comprehension, arithmetic, geometry, nature, science, environment and quality of environment, and social and emotional skills development; providing tutorial sessions in the field of reading, writing, comprehension, arithmetic, geometry, nature, science, environment and quality of environment, and social and emotional skills development

Education and Entertainment