Education services, namely, providing live and on-line gamified learning modules, courses, classes, teachings, seminars, events, programs, and lessons in the field of S.T.E.M.; Educational services in the nature of S.T.E.M. schools; Educational services, namely, conducting programs in the field of S.T.E.M.; Educational services, namely, providing on-line instructional gaming modules, courses, classes, teachings, and lessons in the field of S.T.E.M; Educational services, namely, providing educational speakers in the field of S.T.E.M. education; Educational services, namely, providing interactive online and live courses, classes, seminars, workshops, and training in the fields of S.T.E.M.; Educational and entertainment services, namely, providing motivational and educational speakers; Providing educational assessment services; Providing science educational mentoring services and programs
Education and Entertainment