DYNAMIKE
Mark Identification

DYNAMIKE

Serial Number

79267183

Filing Date

Jul 22, 2019

Registration Date

Mar 17, 2020

Trademark by

SUPERCELL OY

Active Trademark

Classification Information

Recorded computer game software; downloadable computer game software; blank digital storage media; downloadable computer game software adapted for use with television receivers; pre-recorded motion picture and television films about video games and the settings and characters thereof; motion picture films featuring animation; bags, cases and sleeves specially adapted for storing and carrying telephones, computers, headphones and cameras; covers for mobile phones, portable computers and tablets; headphones; downloadable electronic publications, namely, books, magazines and newsletters in the field of computer games, computer game characters and electronic sports; decorative magnets; data storage media in the nature of blank USB flash drives; belts and straps for telephones, computers, headphones and cameras; electrical power distribution units

Electrical and Scientific Apparatus

Paper and cardboard; comic books; newspapers, photographs, magazines and books in the field of computer games, computer game characters and electronic sports; printed periodicals, newsletters and brochures in the field of computer games, computer game characters and electronic sports; computer game instruction manuals; writing paper and envelopes; calendars; bookmarks; notebook and calendar covers; packing paper, wrapping paper and packaging materials made of recycled paper; cardboard boxes; party decorations made of paper; pens, erasers; posters, paper banners; figures made of paper; paper bags; sticker albums, stickers; greeting cards; post cards; collectible trading cards; sports trading cards; trading cards, other than for games; printed paper signs

Paper Goods and Printed Matter

Footwear; headwear; T-shirts, sweat shirts, shirts, blouses, vests; jeans, pants, shorts; underwear, sportswear, namely, shirts, pants and jackets; socks; coats, jackets, suits; skirts; scarves; gloves, mittens; bathing suits, pajamas, negligee robes, bathrobes; caps being clothing and hats

Clothing

Handheld electronic games adapted for use with television receivers only; hand-held units for playing electronic games; action skill games; action figures toys; board games; game cards; play sets for action figures; game cards and playing cards; soft dolls; plush toys; stuffed toys, water toys; toy cars made of wood; toy cars made of plastics; children's multiple activity toys; puzzles; balloons; bags, cases and sleeves specially adapted for storing and carrying electronic apparatus for video game consoles

Toys and Sporting Goods

Electronic game services provided by means of the internet; providing on-line computer games; on-line gaming services in the nature of conducting online computer game tournaments; providing on-line computer games, providing multi-player video game matching services, namely, organization of electronic game competitions, providing on-line entertainment in the nature of computer game tournaments, cyber or virtual electronic sports leagues and ongoing television game shows; providing information on-line relating to computer games; providing on-line interactive social games in a virtual environment; providing entertainment information relating to computer games via information network; entertainment services, namely, providing a website featuring non-downloadable games and computer games; organization of events for cultural purposes; organizing sporting events, namely, community sporting events and conferences in the field of computer games for entertainment purposes; providing on-line publications in the nature of books, magazines and newsletters in the field of computer games, computer game characters and electronic sports; production of movies, films, animated movies, and television programs featuring computer game characters; entertainment services in the nature of creation, development, and production of movies, films, animation movies, and television programs; organizing social entertainment events and conferences for entertainment purposes in the field of computer games; organizing of sports and electronic sports competitions; providing on-line computer games through an internet website portal; organizing and conducting video and computer game matches and tournaments; organizing of electronic sports events

Education and Entertainment