Arranging and conducting e-sports competitions; Continuing public service programs in the field of education and entertainment produced and distributed over television, satellite, film, audio, video, internet, and 3-D virtual reality media; Entertainment services, namely, providing online video games; Providing online computer games; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Providing recreation facilities with toys and games; Providing online augmented reality games
Education and Entertainment