virtual reality consumer development software in the field of real time, live action interactive entertainment; custom computer software applications delivered via high speed data networks in the field of interactive entertainment; development software, namely, interactive entertainment; software developed for an emerging global computer information network mass market audience and delivered via high speed networks, musical sound recordings; blank audio tapes; pre-recorded audio tapes featuring interactive entertainment; compact discs featuring various subjects including interactive entertainment; CD-ROMs featuring interactive entertainment; eyeglasses; gloves for viewing and interacting with virtual reality software; computer game cartridges; computer game cassettes, computer game equipment containing memory devices, namely, discs; computer game joysticks and computer game programs
Electrical and Scientific Apparatus