85339141
Jun 6, 2011
Oct 9, 2012
Interactive video games of virtual reality comprised of a computer being connected the Internet, a headset, a webcam, an ergodeck, motion detection cameras, special sensors, sound capture software and hardware, motion capture software, game engine software and inter-actor control interface software and hardware, all sold as a unit
Electrical and Scientific ApparatusInternet, classroom, and computer-based education and educational services, namely, providing classes, conferences, web conferences, seminars, workshops, tutoring, distance learning, teaching and training, in the nature of courses at the primary, secondary, tertiary, and higher education levels and distribution of course material in connection therewith
Education and Entertainment