88211703
Nov 30, 2018
Sep 29, 2020
Active Trademark
Downloadable children's educational software application for immersive experiences of publications for educational, entertainment or learning purposes using an electronic reading device (e-reader), featuring augmented reality, virtual reality and mixed reality; downloadable electronic publications in the nature of children's books and children's activity books for use with immersive experiences of an e-reader, featuring augmented reality, virtual reality and mixed reality; downloadable children's educational computer software for use as a learning tool or platform for children using augmented reality, virtual reality or mixed reality immersive tools for educational, entertainment or learning activities; virtual reality headsets primarily composed of cardboard
Electrical and Scientific ApparatusChildren's books and children's activity books, namely, physical books for use in connection with immersive educational experiences utilizing augmented reality; children's books, namely, physical books for use in connection with educational experiences; stickers and decals
Paper Goods and Printed MatterDigital video, audio, and multimedia publishing services in the field of digital educational tools and publications for immersive experiences utilizing traditional electronic reading devices, augmented reality, virtual reality or mixed reality; Educational and entertainment services, namely, providing interactive online digital computer games featuring Pre-K through 12th grade educational content and utilizing augmented reality, virtual reality or mixed reality; Educational services, namely, developing curriculum for others in the field of early childhood development and education integrated with immersive technologies such as electronic reading devices (e-readers), augmented reality, virtual reality or mixed reality
Education and EntertainmentNon-downloadable software as a service (SaaS) services featuring children's educational software for immersive experiences utilizing 2-D and 3-D digital device experiences, augmented reality, virtual reality, and mixed reality
Computer and Scientific